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Diablo IV Quarterly Update Looks at UI Design, Monster Families, and More

Going for darker, grittier design

Poorna Shankar Posted:
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Blizzard has shared a quarterly update for Diablo IV, specifically looking at UI design and monster families.

Regarding UI, the team states they saw a lot of feedback after BlizzCon,

“We saw a lot of feedback around the inventory, either regarding its coloring, the style/size of the item icons, or overall aesthetic. To avoid interrupting gameplay with pockets of inventory management, we’re not planning on bringing back different-sized items. However, we’ve been tackling the other points from a variety of directions”

To that end, the item icons are getting another look and will contain darker backgrounds than before. Inventory UI will now look grittier but designed to be easy to use. Primary skills and skill slots can have their keys rebound if you wish. For the action bar, the left corner has no been moved to the bottom center on PC. As you zoom out, however, it will move left.

Monster families were also addressed,

“In our various panels we covered different monster families such as the Fallen, who are returning to once again terrorize Sanctuary, and the Drowned, who are a brand new threat plaguing the shores of this world. We touched on their story, combat abilities, the regions they inhabit, and how they interact with one another in a meaningful way. Now, we would like to give you a look into another new family: The Cannibals.”

Updates here include a revamp to the look and feel of monsters for a darker tone. Now, each monster archetype will correspond accordingly to a different combat role.