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Diablo Immortal Internal Company Playtest Starting Soon

No word on external testing yet

Poorna Shankar Posted:
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It’s been some time since we received any updates regarding Diablo Immortal, Blizzard’s upcoming mobile-only Diablo game. But we now have word that internal company playtesting is set to begin soon.

The blog post outlines how the team has transitioned to working from home. However, soon enough, they touch on internal playtesting,

“The Diablo Immortal team is eager to see how our Blizzard colleagues around the world experience our game. From the very first login to choosing a Legendary item to perfectly complement your build, we’ll be soliciting feedback to guide our decisions as we iterate on the game before it goes beyond Blizzard’s walls. In our quest to reimagine what is possible on mobile, we want to make sure the game delivers authentic Diablo combat with traditional Blizzard polish in a way that is natively intuitive on the platform. “

After they finish their internal playtesting, Blizzard will look at the feedback and begin working on fixes, tweaks, recommendations, and like. There’s no word on external testing at this time. But the letter from Lead Designer Wyatt Chang ends by thanking the community,

“On a personal note, I also wanted to take a moment to thank you for your continued support and patience. On behalf of the Diablo Immortal team, we are grateful that you have been on this journey with us so far and we appreciate all of the interest for our game.”