2Dogs Games has announced the start of a modest KickStarter campaign for its ambitious MMO that is centered on both traditional MMO mechanics in partnership with social mechanics that explore the effects of combat on player characters. The "stretch goal" initiative is seeking a bit over $22,000. Developers further announced that the game's narrative will be penned by best-selling sci-fi author M.D. Cooper.
Destiny’s Sword is unlike any other MMO with its emphasis on robust, well-known features in addition to social gameplay and management of character’s psychology and mental health. Players can expect to find a persistent PvP faction war, a fully-featured guild system, cooperative gameplay elements, boss battles, and a quest-like system. All of this is packaged inside the proprietary Insight Engine that provides a psychological simulation of all in-game characters (up to 80 emotions) and gives each player a unique personality, backstory and life story.
Destiny’s Sword will launch testing opportunities for PC via Steam later in 2019, with an Open Beta in early 2020. Interested players can wishlist the title on Steam.