A new design blog has appeared on the Elder Scrolls Online site. This time, the team focuses on the development of the game's keeps, the focal point for intensive PvP warfare. The blog goes into great detail about how keeps were constructed within the game engine to meet the unique game play the team desired.
We couldn’t jump right into building out keeps and creating art straight away. Though we had plans for how we wanted them to function, we needed to ensure we could meet the technical requirements for those ideas. Our designers worked with engineers to build a framework that could support the design goals—features like destructible keep walls, siege weapons, and large numbers of player characters on-screen had to be considered from both a technology and design standpoint.
Read the full blog on the Elder Scrolls Online site.