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Creativity in MMOs

Posted May 17, 2007 by Jon Wood

Creativity in MMOs

Carolyn Koh's most recent article from the Online Game Developers Conference investigates the idea of player creativity in MMORPGs, pointing to games like: Second Life, Pirates of the Burning Sea, Lord of the Rings Online, and more.

One underlying theme in many of the panels I attended and the meetings I had (admittedly, with Community folk) was the need to engage and serve the player community. Building loyalty is the keyas each game seeks to grab and hold the imagination of the fickle MMOG player of today, distracted as they are by the myriad choices available to them.

"User created content is one way of engaging our community," Troy Hewitt, Director of Community Relations at Flying Lab Software told the audience during his panel. "We use player created and submitted sails and ships in Pirates of the Burning Sea."

Read Carolyn's whole article here.


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