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Children of Morta and Frostpunk: Console Edition Now Available for Pre-Order

Poorna Shankar Posted:
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Children of Morta and Frostpunk are heading to consoles and now available to pre-order! Both games are available in digital versions, a regular retail version, and in one-of-a-kind limited Signature Editions prepared by Merge Games.

Key features of Children of Morta include:

  • FAMILY TIES as the Bergsons strengthen them and themselves when fighting.

  • INHERITED TALENTS as each family member has different backgrounds and expertise, shaping them into a diverse group of Guardians.

  • ANCESTRAL WISDOM of Grandma Margaret and Uncle Ben - the seer and blacksmith of the family. They upgrade the family's gear and boost main attributes.

  • MYSTICAL MOUNTAIN as a place full of history, legends, and magic. Delve into the mountain itself and unravel the mysteries inside.

  • AN EVER-CHANGING WORLD as the touch of corruption makes every forest, dungeon, or temple different each time you explore and skirmish through them.

  • A UNIQUE ART STYLE that is a combination of hand-painted pixel art and frame-by-frame animations paired with modern lighting techniques.

In case you missed it, Frostpunk released their Rifts expansion this year, with the release cycle as follows:

  • The Last Autumn (Q4 2019) - 11 bit studios vastly expand the Frostpunk universe by introducing a brand new scenario along with all-new game-changing mechanics and unique architecture, while also broadening the game’s lore and narrative.

  • Project TVADGYCGJR (2020) - This mysteriously titled expansion (Can you crack the code?) will be coming in the early months of 2020. Scouts from the city of New London are on the hunt for information and their safe return is expected at the launch of The Last Autumn. 


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.