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CCP is Updating EVE Online's Encounter Surveillance System

Damn dirty rats

Poorna Shankar Posted:
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CCP, developer of EVE Online, is introducing some pretty big upgrades to the Encounter Surveillance System (ESS) with the newest version almost ready for release.

If you’re unfamiliar with ESS, it’s essentially a deployable structure of sorts which will adjust payout of NPC bounties in that particular system. First, it will reduce and then collect that reduction in a central bank. Then, if you happen to rat the system, you’ll gain a bonus. This bonus will increase the more rats you kill, earning you up to 105% of the base NPC bounty costs.

Upgrades include that ESS is no longer optional. It will be present by default in all Nullsec systems. Additionally, the location of ESS will be public, with it located behind an acceleration gate. You’ll need specific ship class access. Finally, payouts from the ESS will occur automatically to any contributing PvE bounty earners. You’ll no longer need to retrieve them in person.

Additionally, on-grid rules will be enabled affecting a 75 km radius with these considerations:

  • Warping is disabled
  • MJDs are disabled
  • MWDs are disabled
  • Cloaking is disabled
  • No cynos may be lit
  • No filaments may be activated


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.