Dark or Light

Call of Duty’s Warzone Live Tomorrow as Free Update

Features 2 game modes, cross-play, unified progression

Poorna Shankar Updated: Posted:
News 0

Warzone, the long-rumored battle royale mode for Call of Duty: Modern Warfare, has officially been announced as a free update. Here are the details.

Warzone will actually go live tomorrow, March 10, at 8a PDT for Early Access owners of Call of Duty: Modern Warfare. For everyone else, it’ll go live at 12p PDT.

Activision notes that you do not need to own the full version of Modern Warfare in order to play. You can just download Warzone since it’s standalone. You’ll get access to two game modes: Battle Royale and Plunder.

The battle royale mode should be fairly familiar for folks, where 150 players will fight to be the last man standing while a deadly gas constricts the play area. Plunder is a bit different in that you’ll compete to collect the most in-match cash through looting, killing enemies to steal their cash, and successfully completing in-match contracts.

The map for Warzone is Verdansk which is described as, “an expansive city with multiple named zones and well over 300 points of interest.” Each of these zones is meant to feel unique and feature landmarks for better traversal and to create engagement. And of course, there are vehicles,

  • ATV – two seater, provides minimal protection, good at offroading, fast.
  • Tactical Rover – four seater, provides minimal protection, solidly fast, solid at off-roading.
  • SUV – four seater, provides good protection, medium speed, not ideal for off-roading.
  • Cargo Truck – holds the squad plus equipment, excellent protection, not for off-roading, slowest.
  • Helicopter – four seater, decent coverage, flies.

Warzone features cross-play and unified progression as well. Any progression you’ve made with your battle pass is carried over too. Additionally, there are no level caps in Warzone.


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.