Destiny 2’s transmog system has been a source of constant criticism in the past few months. However, it looks like there may be some change on the horizon.
If you recall, transmog was introduced back in May as part of their season, Season of the Splicer. Since then, however, it has received significant backlash for its implementation and cost to use.
It seems Bungie is well aware of this criticism. In their latest This Week at Bungie newsletter, they announced some changes coming to transmog with Season 15. Of note,
“Effective at the start of Season 15 we will deprecate the passively-earned world currency, Synthstrand, that was used to purchase Armor Synthesis bounties from Ada-1. In its place, these bounties will be purchasable for 10,000 Glimmer instead."
If you’re unaware, Synthstrand, Synthcord, and Synthweave are all resources you need for transmog, called Armor Synthesis. All these resources first showed up in Season of the Splicer. To transmog, you’d need to acquire all three.
Glimmer, however, is the in-game currency which you can find, well, anywhere in the game by doing virtually anything. This shift in currency requirement for transmog will no doubt alleviate some frustration. As Bungie notes,
“Our hope is that this change reduces the time needed to earn your 10 Synthweave tokens per class each Season.
Removing this currency also frees up a slot in the Consumables inventory bucket — a bucket that could be full for those of you carrying around a large quantity of items. Finally, we hope this change reduces the complexity of the Armor Synthesis system, with only one remaining currency for each class that can be immediately turned in at Ada-1’s Loom for a Synthweave token.”
Of course, many players may still wonder why transmog requires a cost in the first place when such systems have been free in virtually every other game which features transmog.