The Pathfinder Online site has been updated with a new developer blog to talk about the battle mechanics utilized by both Fighters and Rogues and how the two character classes differ from one another.
This week the designers want to focus on a deep dive into the mechanics for how various types of characters will be implemented. We've got the core elements of the Fighter in a playable state and we expect to have Rogue in a similar state by the end of this milestone, so this week Stephen talks more about the mechanics that define each role.
Read the full post on the Pathfinder Online site.