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Bless Unleashed's Final PC Beta Is Coming On May 12th

Joseph Bradford Updated: Posted:
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Bless Unleashed's final beta test for PC is coming next month, with Neowiz and Round8 Studio announcing the test incorporates much of the player feedback from the previous tests.The beta will go from May 12th and run through May 16th.

The upcoming beta incorporates "many changes" in response to player feedback according to developer Round8 Studios. As Bless Unleashed inches closer towards its summer release, the beta test will be the final chance to provide major feedback to the team after testing before that launch.

Bless Unleashed will also allow the in-game Lumena Shop to be tested during the beta, though players don't have to worry about spending real money during the event. The developers will be giving out free Lumena, BU's premium currency, during the event.

The team will be handing out participation rewards for those who have taken part of the test leading up to launch, such as an in-game Valor perk for 7 days, a new mount and an exlusive "Breaker of Games" title. 

"We will be performing final checks on various parts of the game such as UI/UX, combat, and content that were improved through feedback received from the previous CBT. Functions of the in-game Lumena Shop will also be checked to make sure that it works normally on PC."

Players who have participated in previous test should see some improvements based on feedback, as the team has been detailing some of those changes throughout each phase. Some changes include a refined quest flow, enhancements to Elite Monsters, and more. You can check out the latest Steam community post from Round8 Studios to see what has been changed and improved on leading into this final CBT.

PC players can join the beta through Steam, as well as Bless Unleashed's website.

Bless Unleashed has been out on Xbox One for a year now, as well as released on PlayStation 4. In our review last year we enjoyed the world around us, from the large cities to some of the characters, it was enjoyable. However, the grind, laggy combat and uninspired story left a lot to be desired. 


Joseph Bradford

Joseph has been writing or podcasting about games in some form since about 2012. Having written for multiple major outlets such as IGN, Playboy, and more, Joseph started writing for MMORPG in 2015. When he's not writing or talking about games, you can typically find him hanging out with his 10-year old or playing Magic: The Gathering with his family. Also, don't get him started on why Balrogs *don't* have wings. You can find him on Twitter @LotrLore