Blade & Soul is coming to China next via the cloud from gaming platform WeGame.
The announcement comes in the wake of Stadia’s recent launch, with Tencent’s China server for the game apparently still performing well. The requirements to enable streaming of Blade & Soul call for broadband service of 20ms and above, with latency kept below 20ms.
At launch, six cities will be able to participate in this cloud service including Jiangsu, Shanghai, Beijing, Tianjing, Hebei, and Anhui.
And in case you missed it, the Will of Iron update is now live through January 22, bringing new challenges and daily quests.
Thanks, MMO Culture.