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Big Changes Headed into WvW

Suzie Ford Updated: Posted:
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ArenaNet's Tyler Bearce has penned a new developer blog to talk about the big changes coming to Guild Wars 2 and the WvW system in Heart of Thorns.

To begin with, several significant changes will be implemented including:

  • Supply and / or cost reduction or elimination for upgrades
  • Smaller supply shipments
  • Tier upgrades automated and grouped
  • Two tiers for camps and three for objectives
  • Higher tiers take longer to upgrade
  • Sentries will slow down enemy caravans to make path control of strategic importance
There are also several changes incoming for WvW players as well:
 

These are the changes we’ve made to the WvW ability system:

  • We reduced the total number of ability ranks of Guard Killer & Defense Against Guards from 10 to 5.
  • The Applied Fortitude and Applied Strength effects have been removed.
  • Ability lines that increased percentages from 1% to 5% now increase percentages from 2% to 10%.
  • We reduced the total cost of specific siege weapon lines from 75 points to 60 points.
  • We reduced the total cost of the Supply Capacity line from 300 points to 145 points.
  • The Supply Master and Mercenary’s Bane lines remain at 15 points.
  • We normalized all ability progression tracks of five ranks per line to 35 points.
  • We normalized all ability progression tracks of four ranks per line to 15 points.
 
Read more on the Guild Wars 2 site.
 


SBFord

Suzie Ford

Suzie is the former Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom