The confirmation of Baldur's Gate III during yesterday's Google Stadia event has gotten fans of cRPGs pretty excited. While scant details were offered during the event, we do know a few more things about Larian's vision of the game thanks to an interview with US Gamer.
Here's what we gleaned from the interview:
- there's no release window yet as developers "want to start a dialogue with fans"
- player choice is central to the experience
- players will interact with the environment to accomplish things similar to Divinity: Original Sin 2 where a lightning spell could be cast, for instance, across water to increase its effectiveness. "It'll be about more than just clicking which spell or ability you want to start using."
- based on the fifth edition rules of D&D in order to "woo new and lapsed players to the series"
- there will be callbacks to the first games, but Larian has its own vision for the series
- set 100 years after the events of the first games
- Mind Flayers will have a "big part to play in BG3". They are out to restore their Empire
- Larian is using its own proprietary engine for the project with "significant upgrades"
- definitely not coming in 2019
Read the full interview over at US Gamer.