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Ashes of Creation's Creative Director Interview Touches on Servers, Housing, More

More than one hour of information

Poorna Shankar Posted:
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A recent interview with Ashes of Creation’s Creative Director, Steven Sharif, talks servers, housing, and more.

The interview was conducted by YouTube channel Paradox Gaming Network. The full interview is more than an hour in length, but fortunately, we have timestamps if you’re interested in only specific topics. Amongst the topics discussed was servers.

Steven confirms that Europe will receive its own servers for Alpha One, which will be housed in Germany. Steven also confirms the NA plan for Prime Time Events, and that there will be multiple Prime Time windows for NA. He wants Prime Time descriptions next to the server names to make it easier for players to participate in such events.

A larger discussion on housing also ensued, with Steven confirming his passion for a solid housing system. He wants players to enjoy their time with housing, but is also complementary to economic and crafting systems. Regarding in-node housing, he confirmed there’s no cap. For example, player-originated sales are determined by supply and demand, with no ceiling on how high that demand can be.

You can check out the full interview below:


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.