The recent Ashes of Creation live stream showed off some pre-alpha hybrid combat along with providing a few updates.
The stream detailed that the team moved development from Unreal Engine 4.23 to Unreal Engine 4.25. Additionally, they’ve delayed the studio move until next year. This was to divert focus on pushing out Alpha 1 as soon as possible.
Additionally, in case you missed it, Intrepid Studios parted ways with My.Games earlier,
“The logistics and operational components surrounding EU/CIS publishing is complex and a significant responsibility. At the time, it made the most sense to partner with an established publisher for these regions. As we have grown as a company and have expanded our capabilities it made sense to reevaluate our strategies and ultimately expand the responsibilities of Intrepid Studios to become a global publisher, leading that initiative with bringing excellent service for our playerbase and community management that focuses on respecting our fans.”
The team also provided an update on the Hybrid Combat system. You can check out that combat in the live stream embedded below. If you want to check out the unofficial transcript, you can do so here.