Intrepid Studios is hosting another Ashes of Creation dev discussion. And this one is all about hybrid combat.
The dev team wants to know your thoughts on hybrid combat and the hybrid system in Ashes of Creation. Specifically, they ask,
“In terms of Ashes’ hybrid combat system - where do you think you’ll be speccing your character? Majority action based skills? Majority tab-based skills? An even mix of both? Why?’
As expected, the community has responded. Some prefer action, but are fine as long as there are plenty of mobility skills. Others focus on balanced TTK (time to kill),
“I really hope intrepid follows the design of 1 minute to 30 seconds for TTK (taking glass cannons into consideration) this makes combat so much better than just being killed by a mage in 3 seconds without a chance of fighting back.”
What are your thoughts? Be sure to provide your feedback to the team on the forums here. In case you missed it, you can check out the latest alpha gameplay from the most recent dev stream from the end of last month.