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Ashes of Creation Battle Royale Playtest Coming August 20, Steam Announced

Poorna Shankar Updated: Posted:
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Ashes of Creation will receive a Battle Royale playtest on August 20 from 11a PDT to 11p PDT.

The test is open to all registered users. If you haven’t registered yet, you can do so here. The patch will go live on August 19 at 2a PDT.

Additionally, during the playtest, Ashes of Creation Apocalypse will become available on Steam. The Steam page will launch on August 19 at 2p PDT.

Additionally, a FAQ was published. See below for a selection, and check out the full post here.

  • Q: How do I get access to these limited testing sessions?  

  • Q: Where and when can I download Ashes of Creation Apocalypse?  

  • Q: I already have Ashes of Creation Apocalypse downloaded from a prior test - can I run/update that version?  

  • Q: When can I play Ashes of Creation Apocalypse?  

  • Q: What regions and game modes are available during this playtest?  

    • A: Solo and Squad game modes of Battle Royale will be available for play on our North American (East), European (Central), and Asian (Singapore) servers.

  • Q: Can I play with my friends if they’re in a different region?  

    • A: Yes! For this play test, no matter where you download and play from, you will be able to queue up and play with your friends from around the world.

  • Q: How much does Ashes of Creation Apocalypse cost?  

    • A: Ashes of Creation Apocalypse is available as a free download, and no purchase or subscription is required to play. Optional in-game purchases are available, but these are cosmetic items only - there is no P2W in Apocalypse or the MMORPG!

Full Disclosure: Team Critical Hit, the company managing PR for Ashes of Creation, is co-founded and run by former MMORPG.com Managing Editor, Bill Murphy.


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.