In a blog post, it appears BioWare have announced that Anthem will be ditching previously announced acts in favor of seasonal updates.The blog outlines changes made to Anthem, including,
Combat balancing improvements
Adjustments for minor-to-major crystal economy
Additional types of reward crates, providing more player choice
UX tips in load screens to better explain Cataclysm mechanics
Final Score Banners to show how much score was gained from playing on higher difficulties
However, Head of Live Service, Chad Robertson, then discusses the future.
Check out the full post here.
“We hear your concerns on core issues in Anthem and are acting on it. Those systems require a more thorough review and re-working versus quick fixes. We’ve got a team working on that now, and early results are promising.
In order to address these long-range plans, we are moving away from the Acts structure for updates. Instead, we have additional seasonal updates planned for this year that we think players will enjoy. These events will deliver challenges and chases similar to what you’ve seen, and are built around some fun themes we’re bringing to the game.
As I’ve said previously, we want to be transparent with you that we know more work needs to be done to make Anthem better. We also want to ensure we’re backing up our words with a great game you can play. So I don’t have any news today to share about the long-term changes we are bringing to Anthem. What I can say is that we will continue to engage with you, our community, through PTS when we can show you what is coming.”