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Amazon Game Studios Brings In Alexandre Parizeau To Head Montreal Studio Working On New Competitive Multiplayer IP

Formerly Managing Director At Ubisoft Toronto

Joseph Bradford Posted:
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Amazon Game Studios announced this morning that the company has brought on former Ubisoft Toronto Managing Director Alexandre Parizeau to head its new Montreal game studio. The studio itself will be working on a competitive multiplayer title set in a new IP.

Parizeau, who served as Senior Producer on Splinter Cell and Rainbow Six Vegas, will lead the Montreal studio's development on the new AAA title. This studio joins the Amazon Games Studio teams based in Seattle, Orange County and San Diego in developing new AAA experiences. 

Via a blog post announcement today:

“Alex has a long track record of building talented teams and successful games, and is a perfect fit for what we aspire to create at our new studio in Montreal,” said Christoph Hartmann, VP, Amazon Games. “He managed the development teams behind major franchises during his time at Ubisoft Montreal and Toronto, and he instantly clicked with our team’s vision and creative leads, some of which he worked with previously at Ubisoft. Alex will continue assembling an outstanding team in Montreal, and we’re looking forward to sharing more on what they’re creating when the time is right.”

The Montreal studio seems to have been built specifically with competitive multiplayer titles in mind, as the blog post details the studio founders are working directly with Parizeau, with those founders making up the "core of the team behind the tactical shooter Rainbow Six Siege." 

The Montreal team joins the other Amazon studios in developing and publishing games, such as the upcoming New World MMO hitting digital shelves later this month. Amazon is also working with industry and MMO veteran John Smedley on an unannounced project with the dev team in San Diego. 

You can check out the full blog post here.


Joseph Bradford

Joseph has been writing or podcasting about games in some form since about 2012. Having written for multiple major outlets such as IGN, Playboy, and more, Joseph started writing for MMORPG in 2015. When he's not writing or talking about games, you can typically find him hanging out with his 10-year old or playing Magic: The Gathering with his family. Also, don't get him started on why Balrogs *don't* have wings. You can find him on Twitter @LotrLore