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Alpha and Beta Feedback Integral to Shaping the Future of Dauntless

Suzie Ford Updated: Posted:
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The Dauntless site has been updated with a post to provide players with insight into where the game is headed in 2018. With community feedback from both alpha and beta testing, the team is ready to work to prepare the game for open beta testing sometime this year. That work will take place in any one of seven specific areas identified by the developers.

Throughout 2018, development will be focused on the following areas:

  • User interface
  • the "Evergame" that sends players on new ways to hunt, into new activities to engage in and new social features to explore
  • Island gameplay
  • Slayer expression and customization
  • Performance and scale
  • Combat
  • Tutorials

We know that Dauntless players and curious gamers want to know what the “end game” will consist of. But instead of creating a terminus for Slayers, we’re dedicated to creating compelling content for long-term, high-skill players. We’re also working to create content that players of all skill levels can engage with and invest in at their own pace. This means an experience that will grow and change with the Dauntless community over time.

Look forward to deadlier Behemoths, new mechanics to master, and opportunities to hone your skill. As a participant in the Closed Beta you’ll have a huge opportunity to help us shape these systems with your feedback. We’re excited to share work-in-progress versions of what’s to come and to get your feedback.

Read the full letter on the Dauntless site.


SBFord

Suzie Ford

Suzie is the former Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom