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Posted Nov 12, 2005 by Dana Massey


AGC always has one panel people love more than any other: the MMO Rant. This year Jessica Mulligan, Executive Producer of Ryzom; Jeff Hickman, Executive Producer of Dark Age of Camelot; Gordon Walton, MMO Consultant; and Brian Green, head of Near Death Studios (Meridian 59) came forward to offer their opinions. Laura Genender filed this report:

After Mulligan’s rant came Gordon Walt. “We are herd animals,” started Gordon, using PowerPoint as a visual aid. “When something works everyone jumps onto it.” Gordon then picked up where Jessica left off, once again addressing game developers.

“Stop contributing to game inbreeding!” Gordon pointed out (using a handy chart!) that there are plenty of white spaces in the market, but everyone just wants to be a World of Warcraft clone. “We need to do unconventional games to get unconventional results.”

“What are the whitest of the white spaces?” Asked a listener. Before Gordon could give a serious answer, Brian jumped in with a flood of sarcasm: “Ninjas! Pirates!” The sarcasm spread to Jessica, who added, “Wait, pirates and puzzles!” to which Brian replied “That’d never work!” (note: Jessica and Brian were referring to the surprising hit Puzzle Pirates by Three Rings).

You can read the whole article here.


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