Activision Blizzard aims to lay off about 400 people across several studios, development teams, and role types in the coming months.
Yes, this is on top of the 1,900 they laid off already back in January and the 650 that its new parent company Microsoft Gaming announced less than two weeks ago.
The news came through an email sent to employees and a filing to California’s Employment Development Department (EDD). These specific layoffs target mobile game development teams and other corporate roles within the Activision Blizzard umbrella, including likely a “game developer and vice president.”
Companies in California are required to file thanks to the WARN act when a minimum of 50 employees are to be fired, laid off, or let go otherwise.
“The 400 roles you’re seeing in the system are part of the recent news and are not new; the roles that were impacted include mostly corporate and supporting roles, and some impacts to gaming teams,” Activision Blizzard spokeswoman Delay Simmons, a position I would not envy in these times, said in an email statement to the Los Angeles Daily News.
Everything from this sentence on is just fluff because I’m so incredibly sick of writing this type of headline and it feels like deja vu reading about Activision Blizzard. Like, I had to check dates on my research about this to make sure the page wasn’t about the last one. By comparison, there'll be more people laid off at this company this calendar year alone (2,300) than there are students at my alma mater (under 2,200).
[This information comes by way of the Los Angeles Daily News.]