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New World Looks At PvE Content Called Corrupted Breaches

Band together to take them out

Poorna Shankar Updated: Posted:
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The latest New World blog looks at Corrupted Breaches, a new type of PvE content.

What exactly are Corrupted Breaches? The team describes them thusly,

“Aeternum is a land of immense beauty and endless wonder that The Corrupted seek to stain and dominate with their vile presence. Taking what was once serene and peaceful and twisting it to their will. They do this by ripping open the ground and flooding the area with corrupted creatures and structures. The very air turns to a thick black smoke and all is illuminated by an evil red glow, pulsating with an unearthly light.”

And these are the Corrupted Breaches. As a player, when you go about establishing your settlement or fort, the force known as the Corrupted will start to show up in your area. This makes travel and resource gathering difficult. These breaches are guarded by The Acolytes of Corruption.

Fortunately, you can destroy these things. Doing so still requires an Azoth infused staff to seal the breach. Once you’ve done this, you’re naturally rewarded for your efforts. The post notes that as you become more powerful, so too do these breaches.

There are a few different types of Corrupted Breaches as well:

Corrupted Monolith - A group of Corrupted Zealots have unearthed a towering, ancient monolith, empowering it to spread Corruption throughout the land

Corrupted Portal - Corrupted Acolytes are opening a portal to bring forces of their army into the territory.

Infested Grove - Corrupted Azoth has pooled under the earth, splitting the ground and giving rise to a twisted corrupted monstrosity. Escaping it’s tendrils will be a perilous endeavor.


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.