Trending Games | World of Warcraft | Overwatch | Valnir Rok | Atlas

    Facebook Twitter YouTube YouTube.Gaming Discord
Quick Game Jump
Members:3,824,643 Users Online:0
Quad Software
MMORPG | Setting:Fantasy | Status:Cancelled  (est.rel N/A)  | Pub:Limitless Horizons Entertainment
PVP:Yes | Distribution:Retail | Retail Price:n/a | Pay Type:Subscription
System Req: PC | Out of date info? Let us know!

Peek of the Week #17

Posted by Craig McGregor on Feb 25, 2004  | Comments

Peek of the Week #17 -

IGN peek of the week #17 has been published and continues the discussion on resources in the game world.  Here is a snippet from the write-up:

We built up a "dynamic spawn raw materials system", which basically means that some props containing a finite quantity from a raw material will be dynamically spawned into some specific world areas. They'll stay there for a time, and players can harvest raw materials from them until they exhaust the source. After a while, the exhausted source will respawn in another part of the world, or in some other specific area and so on.

To read the full preview, follow this link.