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Standing Stone Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 04/24/07)  | Pub:Daybreak Games
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Solving Problems and Making Friends, Part II

Posted by Keith Cross on Mar 13, 2009  | Comments

Solving Problems and Making Friends, Part II - MMORPG.com

Turbine has published part two of a dev journal which looks at the work of Live Designers and their efforts to create content for Lord of the Rings Online.

Screenshot

Unknown Territory (Week4)

As the final week of development began, I pulled on my floaties and jumped into the deep end of the pool. Even though I’ve been working on LOTRO for over 3 years now, I had never had the time or opportunity to delve into the details of our Quest System. So this was both exciting and terrifying.

Building on examples from previous quests, I began creating the new quests, associated items, NPCs and instance-related files I would need to call my project complete. It was around this point in time that Game Systems time was available to me to aid in the creation of my reward scheme (as I mentioned earlier, the calculations in our loot system hurt my head and I was quite happy to hear they were willing to assist).

Read more here.

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