Legends of Aria Articles
The Shards Online newsletter has been published that gives a big shout out to participants in Pre-alpha 2, most especially to community run server admins. The event has led to the creation of a pair of round tables with developers to help provide support and to demonstrate how to run and mod a live server.
Citadel Studios Project Lead Derek Brinkmann has announced that the pre-alpha 2 client for Shards Online has launched. Folks are asked to check their email for an invitation to download the server and the toolkit. During the pre-alpha 2 phase, alpha backers who contributed at the $200 mark will be able to mod and host their own servers. This is a milestone event with servers being hosted by non-Citadel personnel.
Backers of Shards Online will have a chance to dive into the latest build when servers come up at 6:00 pm Eastern / 3:00 pm Pacific on Thursday, July 9th. Servers will remain open "until the end of the day Friday", though an exact time has not been revealed.
The Shards Online team will be running a special pre-alpha event on Saturday, June 6th. Called the "Graveyard Hunt", and as can be surmised from the title, the event will take place in a cemetary. Check out the teaser trailer below to see where all the action will take place.
Project Lead Derek Brinkmann has sent out May's backer update, this time focusing on the new Celador map, the Catacombs dungeon, and even player run servers. It looks like things are moving along pretty darn well for the indie MMO, so take a look at Derek's update below.
The latest Shards Online newsletter has arrived with some very welcome news for fans: The Celador Shard will be ready for players on May 9th! The team has put in extra hours to get Celador ready for players and that hard work has paid off.
The latest Shards Online newsletter has been published. In it, the team asks all current testers to check the dashboard to find out more about the "break our shard" event. The dev team is looking to cram as many players as possible onto a single shard to stress test the system.
The Shards Online page has been updated with a new calendar that lays out a couple months of events for players and fans to check out. Among the events are developer round-table discussions and several play tests.
The Shards Online team has been busy working away to get the game up to snuff and ready for alpha testing. Part of the process involves keeping the community involved. The team has announced that the round table discussions will resume on February 7th.
The Shards Online team has some important information to share with fans and backers as the funding campaign draws to a close. Interested parties can view a live stream hosted by the Shards team, and much more.
The Shards Online team has taken to the airwaves and released a new video developer diary. This time, Lead Systems Designer Logrus gives fans a first look at the crafting system and how it will work in the game. Check it out!
With over three weeks still to go, the Shards Online team has announced that its KickStarter funding goal of $50,000 has been met. With the initial goal met, the team can add stretch goals and get some new features added into the ongoing alpha, most notably fishing.
The Shards Online team has sent word that the new KickStarter crowdsourcing initiative has started. Interested backers can find out more by visiting the Shards Online KickStarter page.