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Paragus Talks to the Team

Posted by Suzie Ford on May 24, 2011  | Comments

Paragus Talks to the Team - blogger extraordinaire, Paragus, has scored and exclusive interview with League of Legends Senior Design Director Tom "Zileas" Cadwell. The conversation follows a winding path about all of the changes that League of Legends has undergone in the last few months. Check it out on Paragus's blog!

3) For a few months players have noticed a faded-out button at the top of the interface for achievements.   Where is Riot at in terms of adding this functionality and can you provide a sneak peek into the types of things players might be seeing in there?

Achievements have always been on the long list of features that we would like for League of Legends to include at some point in the future. When we redid the user interface for Season One, that was simply the right time for us to start planning ahead for where we might display certain information. While we do plan on having achievements for our players to unlock, there are many features that we are more focused on at the present time. For instance, we just rolled out the release of our new Patcher, which was one of the major technical hurdles preventing us from developing a polished Replay system.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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