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Likely to Earn $1B in Microtransaction Revenue

Posted by Suzie Ford on Oct 24, 2014  | Comments

Likely to Earn $1B in Microtransaction Revenue - MMORPG.com

League of Legends is closing in on the one billion dollar mark for total revenue earned solely through microtransaction sales. This is up sharply from last year's revenue total and puts them ahead of all other games worldwide, including last year's earnings winner, Crossfire.

League of Legends pulled in an estimated $964 million between January and September of this year, according to SuperData research (via VentureBeat), making the magical $1 billion mark almost a sure thing. And it's not alone: Last year's first-place finisher, the military FPS CrossFire, is at $897 million, Nexon's Dungeon Fighter Online is sitting at $891 million, and World of Warcraft has brought in $728 million. All them have a good shot at making it over the hump.

Also noteworthy is just how badly League of Legends is trouncing the other big free-to-play games in North American, Dota 2 and Hearthstone. Both made the list, but way, way back in the pack: Dota 2 is at number nine with $136 million in revenues, while Hearthstone brought up the rear with $114 million. I'm not going to shed too many tears for either of them, but it's a remarkable gap between them.

Have you purchased microtransaction items from the League of Legends store? Let us know!

Source: PC Gamer

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Suzie Ford / Suzie is the Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom
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