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Last Oasis Pens Post Updating On Status of the Game, Zerging and more

Private servers also launching very soon

By Poorna Shankar on April 13, 2020 | News | 0

The Last Oasis team has shared a letter with the community outlining what’s coming next for the game. Here are the details.

A new content update is incoming, with a new Walker called Mollusc. The walker is said to be small but will contain a closed cabin to be used for storage or crafting stations. New map varieties are also coming, along with an overhaul to creature behaviors. Also, apparently the sun will start destroying the oasis so the team recommends moving east.

The team also issued a statement on the zerging problem,

“We believe a major cause for this behavior was the lack of high-tier clan interactions, locked in Hard maps until recently. Now that clans have access to claiming, we see that the interactions between clans and small groups/solos slowly get less hostile over time.”

To that end, the team will encourage clans to do their best to protect smaller groups and solo players. The team is also collecting feedback on this issue and are brainstorming ways to create a world which ultimately ends up being fun for everyone, regardless of group size or solo play.

Stability is also being improved for when the team launches private servers which is supposedly “very soon,”

“You’ll be able to own your own separate realm to play on together with friends or any other players if you decide to make it public. We’ll be announcing private servers going live as soon as we have a definitive date set. At first, you’ll be able to get your own realm set up with Nitrado, but we’ll also be working on adding more solutions for hosting later on.”



Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.