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The Road Map: What & Why

Posted by Suzie Ford on Feb 13, 2014  | Comments

The Road Map: What & Why -

Sony Online Entertainment has published the EverQuest Next: Landmark road map. The road map lays out in extensive detail what the team has plans to add to the game over the Phase 1, Phase 2 and beyond. More importantly, the team wants players to know why various systems and features are being implemented and the reasons behind the timing of their release.

Hello there, Landmarkians!

As promised, here’s the “roadmap” of what we’re adding to the game, and more importantly, why we’re rolling things out in the order that we’re doing them.

NOTE: There are some categories of things that we are not including in this roadmap. Stuff like new materials, new props, new biomes, new recipes and design tweaks will be rolling out continuously and aren’t part of any single milestone. You should expect to see those changes like that coming in all the time.

ALSO NOTE: The “Phases” we describe below have almost nothing to do with whether we’re calling the game Alpha, Closed Beta, or Open Beta. Those “label milestones” will be determined almost entirely by how comfortable we are letting new groups of people into the game. So (for example), Closed Beta might arrive in the middle of Phase Two. (Again, that’s just an example…not a plan.)

And of course, everything you’re reading here is “time approximate”. We’re aiming at the timelines, but software development is…fraught with peril. It may take longer to get things done.

Read all of the details for each phase on the EverQuest Next: Landmark forum.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom