Landmark Articles
Hey folks, welcome to another edition of MMORPG.com’s Landmark column. Most of this week’s content actually occurred in last week’s November 14 update, so for those playing Landmark religiously, you’ll likely know what I’ll be talking about.
SOE has been hard at work at adding more quality of life improvements to the game, most notably in terms of graphics rendering as well as the building system of the game. Here’s what to expect if you haven’t logged back and updated the game in the past two weeks.
Over on the Workshop show, it’s a battle between Dwarves and Ogres! Meanwhile in Landmark land, the team announces plans for multi-thread rendering and SLI support in the next update, among other things!
Landmark has an updated roadmap towards its development, and we dive in to find the best bits.
What did Omeed Dariani mean when he referred to a community-first marketing approach? What was SOE doing with its marketing that made him want to try to steer the marketing direction in a different way and eventually leave? Today, we’ll try and see if we can better understand that thought process.
Victor finds toilets have come to Landmark, and wonders if he’s flushing money down the drain supporting crowd-funded gaming efforts.
Combat is a staple of nearly every online game, and Landmark finally has its Combat 1.0 in the form of PVP on flagged claims. Let’s discuss how this plays out, shall we?
My wife loves to game, but she doesn’t like MMORPGs, as a rule. So finding an MMORPG that we can play together has always been a frustrating process. Me, I’ll play anything. An entire generation of milquetoast WoW-rehashes and Korean grindfests imported via Google Translate have lowered my expectations to basically rock bottom. My wife, however, has standards. And she’d like to tell you 5 things, just 5 things, which really piss her off…
As SOE readies itself for SOE Live, a dry spell is coming for the information seekers of Landmark. That said, the most recent update to Landmark – along with the upcoming August 6 update – should provide aspiring builders with some good feels to tide them over from not having Landmark Live for a few weeks.
Aside from the tale of a kitten Sony Online Entertainment has adopted, one important Landmark related update is that a new island will test builders’ imaginations The best builders will be given the privilege of having their creations immortalized in Everquest Next and Norrathian history.
Aside from the long-awaited introduction of cave formations into Landmark’s landmasses, the June 9 update will introduce swimming into the game! How do these two new features combine to add more adventurous experiences? Read on!
Aside from the earnest reveal of SOE’s Dark Elf architectural and aesthetic style guide, Landmark also provided some great news for those who are looking forward to caves but are afraid of losing everything again: there will be very minimal damage or wiping to existing claims.
Today’s Landmark column delves primarily into two big things related to future development for Landmark with repercussions for Everquest Next's future. Aside from cave formations, we’ll be discussing a poll they put up to see what race should next get a head start in being developed: Dwarves, or Dark Elves.
Hi folks! I was down last week with an illness so I couldn’t get to making a column for last week, and it seems this week the folks at Sony Online Entertainment have wildfires and safety issues they need to contend with. Let’s wish them all well and hope they get through this time without any trouble.
This week's Landmark livestream felt light on the surface, what with a discussion of a set of rustic-themed props being the primary sort of feature discussion. Hidden among the informative tidbits this week, however, is the awesome new power that will be wielded by beta testers for visiting other folks' claims once the latest patch comes in: teleportation!