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Forum Questions and Answers II

Posted by Jon Wood on Aug 25, 2009  | Comments

Forum Questions and Answers II - Jumpgate Evolution Correspondent Sean Bamberger recently scoured the North American and European Jumpgate Evolution forums to bring us this report on the most interesting answers given by NetDevil's Hermann Peterscheck.

Originally Posted by Magnus-Ex:

Regarding the "friendly fire off" situation; how do you plan to prevent people nuking the battlefield continuously? Because with no friendly fire, this then seems to be most effective way to kill enemies. Simply nuke the whole bunch (knowing that any friendlies will be fine) or just fly into battle and nuke nearest object or squadmate. This looks to me as critical design problem of "No FF" and I would like to know if there are any ideas to work this out.

Hermann Peterscheck:

The real balance problem there is having a super weapon, which you simply can't have. Regardless of FF, if you have a nuke that kills everything then that pretty much is a critical design problem in my mind. That being said, there isn't a nuke that kills everything, or even anything close to that in the game right now, so I can't comment on how we would prevent that from being an exploit

Read Forum Questions and Answers II