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Dev Journal - Graphics

Posted by Jon Wood on Nov 26, 2007  | Comments

Dev Journal - Graphics -

This week, in the second part of a continuing developer journal series, Jumpgate Evolution Lead Producer Hermann Peterscheck gives us an earful on the graphics of the game.


We sometimes hear people talk about how graphics don’t matter. I have often been confused by this statement. What does it really mean? Taken at face value would mean that a game is merely a series of rules and the visual representation of those rules is irrelevant. What it really means though, I think, is that making a game look attractive is an extra that does not substantially contribute to the game. I may be a bit biased, but I really don’t think that this is true. Even thinking about an ancient game, such as chess; the graphics in chess are the quality and material of the board and pieces. It is also the theme that the chess pieces have. There is a reason that there are thousands of different themed, sizes, colors and materials used in chess boards and the reason is that graphics contribute to the experience of the game.

Read the whole article here.