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MMORPG | Setting:Sci-Fi | Status:Cancelled  (est.rel N/A)  | Pub:Codemasters
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Codemasters Producer Interview

Posted by Jon Wood on Jul 21, 2009  | Comments

Codemasters Producer Interview - Jumpgate Evolution - Jumpgate Evolution Correspondent Sean Bamberger had the chance recently to speak with Mike Rowland, Codemasters Producer for the upcoming space MMO.

Having your IP set in space, you are naturally more limited in quest variation than, say, a traditional orcs and goblins fantasy MMO. How will interest be maintained in what is essentially an experience/license based grinding system?

Mike Rowland:

The setting in space opens Jumpgate Evolution up to a much wider variety of scenarios and missions that you wouldn't normally see in other MMOs and we're working extensively to make the mission system as compelling and free-flowing as possible. With a sci-fi universe, anything is possible and as we develop more new technology new ideas come into the fold allowing us to make the player's journey as fun-filled and exciting as possible. As you can see in the screenshots and movies released to date, we have made space vibrant and different to people's perception of a black and empty universe. Couple that with intense battle scenes against capital ships, alien hives and enemy stations, there's a whole lot of variety put into the mix that will keep interest high.

Read the Codemasters Producer Interview