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User Created Content Interview

Garrett Fuller Posted:
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MMORPG.com:

Give us a summary of the new Chronicle system in Star Wars Galaxies.

Tony "Teesquared" Tyson:

The Chronicles system introduces the ability for players to create quest content in Star Wars Galaxies. It's a content creation system that makes generating user content a fun and rewarding game in itself

MMORPG.com:

What kind of quests can crafters expect to run for these missions?

Tony "Teesquared" Tyson:

Currently we have a relic type called craft item. Relics are the building blocks of quests. Each relic equates to a task you can put in your quest. So far we have over a 250 different crafting relics and plan to continue adding them.

MMORPG.com:

What kind of NPCs will players be able to place in these holocrons?

Tony "Teesquared" Tyson:

You don't place NPCs into the holocrons. You gather, kill, or loot relics and consume them to add those types of tasks to your quest. There are hundreds of mob types include Krayt Dragons, Meatlumps, Tusken Raiders, Nightsisters, and many more.

MMORPG.com:

Will group holocrons transport players to a separate instance?

Tony "Teesquared" Tyson:

Chronicles is currently open world or shared instance. Some relics are tasks that require you to enter an instance, like Hoth, in order to complete them. The relics are not required to go into the instance.

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MMORPG.com:

Can you create chronicle missions in NPC cities such as Mos Eisley, Theed, and Coronet City?

Tony "Teesquared" Tyson:

You can create chronicle holocrons anywhere and they can send you anywhere.

MMORPG.com:

Does implementing a system to allow players to generate their own content mean that SWG is going to stop receiving new systems and updates?

Tony "Teesquared" Tyson:

Absolutely not. For example, our next update is Game Update 14: Death Troopers. This is brand new content. In addition, we are adding Chronicle relics to allow players to use this new content in their quests.

MMORPG.com:

Can players run multiple missions in the same area?

Tony "Teesquared" Tyson:

Yes. You can have up to 4 active chronicle quests. They can send you to the same location and you may revisit that location in future quests.

MMORPG.com:

Can players use this system in space as well as land?

Tony "Teesquared" Tyson:

Space was not part of the initial release. Based on the positive player feedback we have received for this system, we are excited about adding space support in the future.

Screenshot

MMORPG.com:

How will the PvP quests work? Will this just mean going Special Forces for the missions?

Tony "Teesquared" Tyson:

Right now PvP quests are limited to killing opposing faction players of a specific rank or higher. In the future, as we expand on the Galactic Civil War, we also plan to expand the PvP support in the Chronicles system.

MMORPG.com:

Will killing NPCs on these missions give XP towards leveling? If so how will this prevent new players from power leveling?

Tony "Teesquared" Tyson:

Yes, killing NPCs during a Chronicles quest will give XP toward leveling. The XP you earn is not controlled by the creator, so it's not exploitable. The NPCs you fight during a Chronicles quests are worth the same XP as you would get fighting them normally. In addition, you gain XP from the Chronicles system by completing a quest, but this is again not controlled directly by the Chronicler, but rather by the difficulty of the relics used to create the quest.

MMORPG.com:

Can players create missions with include the use of structures?

Tony "Teesquared" Tyson:

Not currently.

MMORPG.com:

Will Chronicles rely on any crafted components?

Tony "Teesquared" Tyson:

No, the creation of Chronicle holocrons relies on relics which can be traded, purchased, or looted. No crafting required. If you are a crafter, you will have a chance to receive relics as you craft, just like combat classes have a chance to receive a relic for killing creatures.


garrett

Garrett Fuller

Garrett Fuller / Garrett Fuller has been playing MMOs since 1997 and writing about them since 2005. He joined MMORPG.com has a volunteer writer and now handles Industry Relations for the website. He has been gaming since 1979 when his cousin showed him a copy of Dungeons and Dragons. When not spending time with his family, Garrett also Larps and plays Airsoft in his spare time.