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Sin Hyeon Ho Interview

Garrett Fuller Posted:
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Interviews 0

MMORPG.com:

Give us a brief introduction into the Kingdom of Broa.

Sin Hyeon Ho:

Migrated refugees that lost livelihoods due to endless war between Craxion and Defugel has built BROA. King of BROA, Tristan, having gifted leadership and unique charisma, has gathered war refugees and established BROA with them. Mainly through transit trade activities between other 2 kingdoms, BROA quickly became a rich and powerful kingdom. Since people in BROA have been living in harsh desert at all time and went through various hardships, they are the most strong mercenaries and automatically marked an indispensable positioning in the world of 4story. In early phase of game design of 4story, BROA was planned to be designed in tune with the role of striking a balance between two other kingdoms. BROA is designated as a mercenary kingdom. We will allow existing users over 80 lv. to change their current nationality to BROA as well. One of features of BROA characters is a moderator. They can hold bilateral talks with liaising with central figures from Craxion and Defugel and administer transit trading affair between those two kingdoms. In addition, this time, we will reveal the Infinite Duel Zone where users form party versus party duels and get a certain amount of prize as winners and other player in the vicinity are able to tour.

MMORPG.com:

What can players expect from this launch that will change the game?

Sin Hyeon Ho:

Basically, BROA is mercenary kingdom and it allows existing users over 80 lv. to change their current nationality to BROA as well. As a neutral Kingodm, BROA will take on a greater role in sending mercenary troops over to existing 2 kingdoms. Therefore, players belong to BROA can active themselves in reinforcements for Craxion or Defugel as they want. If those players do not choose one of kingdoms, they can attack against all of them as a player standing for BROA. Also, one of features of BROA characters is a moderator. They can hold bilateral talks with liaising with central figures from Craxion and Defugel and administer transit trading affair between them. In addition, this time, we will reveal the Infinite Duel Zone where users form party versus party duels and get a certain amount of prize as winners and other player in the vicinity are able to tour.

MMORPG.com:

How will Broa impact the War in 4Story?

Sin Hyeon Ho:

As always, if the game is war-driven between any types of factions, topics relating to a war balance can be cause of worry. It can be determined by not only in-game contents provided or controlled by developers but also players' choice. Therefore, at the beginning, 4story development team decided to fix this problem with introducing separated and instant mercenary group of faction and it now shows up as a form of an additional kingdom, Broa. So, systematically, BROA will be bringing in balances of the forces of two existing kingdoms. It is expected to solve imbalance population problem between Defuel and Craxion first which means the war between them will be more unpredictable. Additionally, depending on the taste of users, some are expected to, without reinforcement to another kingdom, be a bandit, a robber or like a pirate to engrave their names on a black list. In this balanced and also chaotic fields, new infinite war zone that opens to all users will bring a new form of battle experience.

MMORPG.com:

As developers what is your favorite part of the new Kingdom?

Sin Hyeon Ho:

My favorite part against this update is definitely bringing mercenary kingdom to balance equilibrium of the virtual world which has yet to be done in MMO history. As a weight limit exists in every boxing match for unforeseeable result which is fun, we are about to activate unpredictable conflicts with adding a brand new group into the game which makes me get excited the most. Broa will grow into multiplex amusement park where many interesting game features will be introduced at the main castle over the time starting with Battle Arena.

MMORPG.com:

Which areas do you think will most appeal to players and why?

Sin Hyeon Ho:

Most attractive spot you have to check out is "Eden Square" where infinite duel arenas take in place. Eden Square will be automatically found be a huge playground where all strong adventurers gather to fight, new comers show up first and merchants open their shops to bring pedestrians' attention to their luxurious goods. As global server of 4story, this square is ready to be the most packed arena in MMORPG world now.

MMORPG.com:

Once the expansion goes live how do you see the game changing?

Sin Hyeon Ho:

Broa being ultimate playground for all, all high and low level users will activate the game community together. The intro part of games such as a login screen and a character selection screen will be newly designed with cutting-edge high quality graphics. So the first look of the game will totally vary and new users will simply join the override community of the game. As for existing users, they will meet unprecedented update and new contents over 2 years of game service. Another key change is definitely war. More absorbing and intriguing enjoyment of war will wait you with heightened tension between 3 kingdoms as the polished balance of powers of them will be in an action.

MMORPG.com:

What plans does 4Story have for 2011?

Sin Hyeon Ho:

We have been keeping every future update plan unfolded but let me take the liberty of mentioning some here officially. Much bigger scale war contents that will allow the strongest one to be an actual ruler of a kingdom will be introduced. Unlikely King NPC is standing in the castle not doing anything, you will be able to grab a real chance to be a lord of a kingdom and others will obey you. Addition to this, a mini pet system that will allow you to capture and train monsters and use them as support in PvE or PvP and have them even fight against each other in arenas will be added as well. Please keep your eyes on us, we will provide you all with constant blueprints of development without a stop.


garrett

Garrett Fuller

Garrett Fuller / Garrett Fuller has been playing MMOs since 1997 and writing about them since 2005. He joined MMORPG.com has a volunteer writer and now handles Industry Relations for the website. He has been gaming since 1979 when his cousin showed him a copy of Dungeons and Dragons. When not spending time with his family, Garrett also Larps and plays Airsoft in his spare time.