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Exclusive Interviews

Exclusive Interviews

Team Ballistix and the eSports Juggernaut

Heroes of the Storm

During BlizzCon 2016, Team Ballistix surprised the world when they won the Heroes of the Storm World Championship. We caught up with Patrick Soulliere, Global eSports and Gaming Marketing Manager for Ballistix Gaming to talk about the team, esports, and the future.Posted Jan 31, 2017 by William Murphy

Pillars of Eternity II: Deadfire Returning Companions & Continuing Saves

Pillars of Eternity

Pillars of Eternity II began its crowdfunding on Fig last week, and is already tearing through its stretch goals after securing enough initial funding to complete the game. We caught up with Obsidian’s Josh Sawyer to talk about the game’s import save system, and its returning companions. Read on for some insight into the story and mechanics of Pillars of Eternity II: Deadfire.Posted Jan 31, 2017 by William Murphy

New Year's Resolutions with Yoshi-P

Final Fantasy XIV

Final Fantasy XIV was our pick of MMO of the Year here at MMORPG.com, but if possible 2017 is shaping up to be an even bigger year for the popular MMORPG. We caught up with Square Enix’s Naoki Yoshida to chat about the year that was, what’s to come, and the big reveals still planned before Stormblood’s launch.Posted Jan 27, 2017 by William Murphy

Pillars of Eternity II: Welcome to the Deadfire

Pillars of Eternity

This week there is an exciting announcement for RPG fans. Pillars of Eternity II: Deadfire is now hitting Fig as Obsidian's campaign begins. We had the chance to sit down with Josh Sawyer and go over some of the philosophy behind this upcoming sequel which has revitalized the old school Black Isle RPG motif and made new fans of that particular era in 2016.Posted Jan 26, 2017 by Garrett Fuller

LOTRO & DDO: A Bright New Future with Standing Stone Games & Daybreak

One of the more unexpected announcements to hit the MMO-space late last year was that Turbine was handing over Lord of the Rings Online and Dungeons & Dragons Online to Standing Stone Games and to be published by Daybreak Game Company. We caught up with the team to find out more about the transition and the future of both venerated games.Posted Jan 25, 2017 by Garrett Fuller

The Inside Story on Official & Private Servers

Conan Exiles

Last week, Funcom let out the first details about Conan Exiles and how both private and official servers would function as well as released some of the first information about how players can "rent" server space for the game. We had the opportunity to send in a few questions to learn more. See what Community Manager Jens Erik Vaaler had to say.Posted Jan 18, 2017 by Suzie Ford

Chatting All Things The Elder Scrolls Legends with Pete Hines

We sat down Bethesda's Pete Hines to find out what's been going on with The Elder Scrolls Legends since the game entered open beta last summer and to learn what players can expect for the game in 2017.Posted Jan 18, 2017 by Michael Bitton

New Year’s Resolutions with Black Desert Online & Kakao Games

Black Desert Online

We’ll be running a series of brief interviews over the next few weeks focused on the games and companies of the MMO world, and what 2017 will bring. We’ve reached out to many, and the first one back to us with their answers was Black Desert Online and Kakao Games’ Rick Van Beem. Read on to see what they team learned from 2016, and what’s in store for 2017.Posted Jan 13, 2017 by William Murphy

Ship of Heroes Wants to Be Your Hero, Baby

Ship of Heroes is a new, but quickly progressing indie MMO from Heroic Games, a studio founded on the idea that City of Heroes needs a true successor to fill its void in the MMORPG market. We spoke with CEO Casey McGeever about Ship of Heroes, what it's all about, and how progress on development is being made.Posted Jan 9, 2017 by William Murphy

Hi-Rez Expo – Interview with Todd Harris

This weekend Hi-Rez takes to Atlanta to show off their latest games and host the SMITE world championships. It is an exciting time for the company and we sat down with Todd Harris, one of our favorite video game executives to talk about Paladins, SMITE, and even some small hints on SMITE tactics. Posted Jan 5, 2017 by Garrett Fuller

Progress Update with Aeria Games

Bless

With the recent worry that Bless Online was not going to be making its way to NA and EU markets, we reached out to Aeria Games for a quick chat with Jérôme Nguyen Van Long, the Director of Game Launches at the Berlin-based company. Rest assured, Bless is indeed still coming to the NA and EU territories and progress is steadily being made. Read on for our exclusive interview with Aeria Games about the status of Bless Online.Posted Dec 27, 2016 by William Murphy

Cold Iron Wants to Change the Game

Cold Iron is a newly created game studio set to launch a new AAA online action game. Some of the veterans are great friends of the site and have worked on several MMOs over the years. CEO, Craig Zinkievich goes all the way back to City of Heroes. We are very excited for their new project and here is what they have to say about their upcoming plans. Posted Dec 22, 2016 by Garrett Fuller

BioWare’s Ben Irving on SWTOR’s 5th Anniversary and Future Plans

Star Wars: The Old Republic

We sat down with Star Wars: The Old Republic producer Ben Irving to discuss the game's fifth anniversary festivities, Knights of the Eternal Throne, and the game's future.Posted Dec 21, 2016 by Michael Bitton

DomiNations Heading Off Into the Atomic Age & Beyond

DomiNations recently updated to the Atomic Age in a big flashy new content expansion. We had the opportunity to chat with Big Huge Games' Executive Producer Brian DeSanti to learn more about the update as well as to find out what 'Age' the devs have their sights set on for the future. Posted Dec 12, 2016 by Suzie Ford

The Open World of Warhammer 40K Creates Never-ending Content

Warhammer 40K: Inquisitor Martyr

Warhammer 40K: Inquisitor Martyr is due out in the coming months, and Action RPG from the folks who brought us Van Helsing, set in the Warhammer 40,000 Universe. It aims to bring a sandbox world (or universe) into the ARPG genre, and we caught up with the developers to chat about just how they plan on doing this.Posted Dec 12, 2016 by William Murphy

Intrepid Studios Aims to Breathe New Life into the MMORPG

Ashes of Creation

Ashes of Creation came out of nowhere recently to be one of the upcoming most wanted MMOs based on its premise and a couple of early trailers alone. In light of their impressive vision, we reached out to Intrepid Studios to speak with their Creative Director and Founder Steven Sharif.Posted Dec 12, 2016 by William Murphy

ChronoBlade & Its All Star Cast Ready for Launch

ChronoBlade is the latest mobile release from NetMarble, a side-scrolling online Action RPG, you may remember ChronoBlade from when it was in a limited testing period as a browser-based MMO. It's undergone a lot of changes since then, and is nearing launch worldwide. Apart from having a fully-fleshed out narrative, the NetMarble guys have hired an all-star voice cast and we caught up with the team to chat about the game and its casting.Posted Dec 10, 2016 by William Murphy

Just Survive Isn't (Un)Dead

Just Survive

H1Z1 used to be one game, but it split into two over the course of development - the competitive flavored King of the Kill, and the MMORPG survival Just Survive. The latter has been slow in receiving updates, leading some to believe it was forgotten. Now it has a new game director and big plans for the next year. We chat with Daybreak's Ben Jones about the silence and upcoming plans.Posted Dec 9, 2016 by William Murphy

The Uniqueness of Worlds is About to Get Nuts

Crowfall

One of the biggest draws to the initial design pitch of Crowfall was that its many worlds would be unique - no two sharing the exact same layout and peaks and valleys. Well, that idea is about to come to fruition in the alpha, and we spoke to Todd Coleman about what it all means for Crowfall moving forward.Posted Dec 9, 2016 by William Murphy

Protecting Your Home From Pirates

New Dawn

New Dawn is a new sandbox survival game which takes a close look at history. You play one of the natives on a small island near South America. Your homeland is raided by vicious pirates around the year of 1800. This epic struggle pits the local natives as defenders of their island against the invaders. You’ll be able to gather tools, weapons, and resources to rescue your sacred ground. We spoke to game director Tedesco Giorgio about the project. Posted Dec 7, 2016 by Garrett Fuller