Neverwinter is celebrating ten years in operation, released on PC back in 2013, with console versions coming a few years later. The MMO from Cryptic Studios has seen multiple new modules released, fleshing out the world of the Forgotten Realms in one of the most fully realized digital versions of the realm. We sat down with the developers to talk about 10 years in the MMO.
During Summer Game Fest 2023, we had the chance to sit down and chat with Amazon Games' Merv Lee Kwai as well as NCSOFT's Moonseop Lee and Jongok Ahn about the upcoming MMORPG, Throne and Liberty.
With Viridian coming to EVe Online this month, CCP Games has started into the homestretch, releasing their final dev blog about new features coming to the spaceship MMO. This time the focus is on robust tools corporations can use to give their members a bit of direction.
Lost Ark has been one of the most successful MMOs in recent memory, having maintained a strong user base, consistent updates, and a thriving community. It's not always been perfect, but overall it's always great to see an MMO reach this level of success, and everyone involved, from the players, to the people working on the game, all make it happen. We spoke to CM Roxanne Sabo about the future of the MMOARPG here in the West.
With a new trailer showing off the Arcanist's combat abilities, The Elder Scrolls Online's Combat Lead Brian Wheeler answered our questions about the new Arcanist class coming in Necrom.
Inkbound will release on May 22nd, and with it will come an exciting cosmetic only Season Pass. Read all about the Season Pass in our exclusive interview with CEO of Shiny Shoe, Mark Cooke
As we reported yesterday, Jack Emmert's NetEase studio has changed its name from Jackalope Games to Jackalyptic Games. Alongside that announcement, the team revealed it was working on a brand new MMO using the Warhammer IP. We spoke briefly with Emmert about the name change, the studio's vision and the excitement its first game is set in the Warhammer universe.
MMORPGs have long been heralded for their soundtracks by the games industry. Rousing scores set the mood for hours and hours of gameplay, providing the backdrop to so many of our seminal gaming moments. Black Desert Online's soundtrack is no different, with the MMO's use of music helping to set the tone for each of the various regions and cultures in the MMO.
Last month, Ember Sword released a short alpha play test session where players of all kinds could test out the game for the first time. Here's the alpha test post-mortem interview!
EVE Online's next expansion, Viridian, hits in June, bringing more tools for player corporations as the next stage of warfare hits New Eden.
The first major content drop for World of Warcraft: Dragonflight's expansion, Embers of Neltharion, drops tomorrow and we had the chance to chat with Game Director Ion Hazzikostas and Lead Quest Designer Josh Augustine.
EVE Online's players have been busy the last few months, with war ramping in the null sec regions of known space. The recent clashes in New Eden are part of a larger struggle that has been going on since March of this year, culminating in the recent battle over the Keepstar on Easter Weekend in the nullsec region of X47L-Q.
In Diablo IV, Blizzard is looking to push character creation further with various choices players make while playing. Last week we had the opportunity to participate in a roundtable interview with Lead Class Designer Adam Jackson and Lead Game Producer Melissa Corning, where we delved into some of the real nitty gritty of how the customization systems work.
As we hurtle rapidly towards Diablo IV's launch on June 6th, one aspect of it has been kept tightly under wraps: what the endgame experience will be like for players. Robin had the opportunity to participate in an interview with Associate Game Director Joseph Piepiora and Lead Producer Kayleigh Calder, where we discussed everything related to the endgame experience. So, let's dive into all the juicy bits.
Ravendawn Online recently launched into its open beta and Nick was able to catch up with developer Tavernlight Games' CEO Nicolas Schrik.