We recently had the opportunity to interview Enplex Games for their upcoming title, Population Zero. Our conversation spanned a number of topics including F2P, player population, the survival genre, dungeons, and more.
Planetside 2 is gearing up for one of its more ambitious updates yet when its escalation update hits PC on the 26th of February. Bradford had a chance to sit down with Executive Producer Andy Sites and Wrel from Rogue Planet Games to talk the longevity of the Planetside franchise as well as how Escalation looks to the past, present and future of Planetside.
Last month, Steven had the chance to check out the upcoming update to The Division 2: Warlords of New York. He had the chance to speak with Nick Scurr about the upcoming update.
Astellia Online's Steam launch has happened, bringing the Korean MMORPG to a new platform. We had the chance to ask the studio about the Steam launch, as well as some of their plans for 2020 and beyond.
It’s a rare thing when a game makes it 10 years and still manages to keep fresh with continuing new content. Star Trek Online has just hit the big 10 year mark and it is showing no signs of slowing down anytime soon. With all of the new Star Trek content that is about to launch, new things are surely on the horizon as the team for STO continues to go boldly where no Star Trek title has gone before. We had the chance to sit down with Character Artist, Ian Castaneda, and talk to him a little about his position within this universe.
Magic: Legends has billed itself as an MMO/Action RPG, and while the ARPG elements have been readily present in the latest gameplay videos and blogs the team has released this month, many wonder where the "MMO" fits into the equation. Recently we had a chance to sit down with the Executive Producer of Magic: Legends, Stephen Ricossa, to talk how the team is building a "modern MMO" with its latest project.
Announced at the HyperX Arena in Las Vegas yesterday, the Elder Scrolls Online team pulled back the veil on the upcoming Chapter - Greymoor - and shed some more details on the Dark Heart of Skyrim story for the coming year. We sat down with Rich Lambert, Creative Director of ESO after the event to get some more details.
With the start of a new year comes more answers for those curious about the upcoming Warhammer: Odyssey Mobile MMORPG. In round 2 of our developer interview James York, co-founder of Virtual Realms, provides some further details about enemies, character development, gameplay footage, and more.
During X019 Obsidian Entertainment released information about their upcoming survival-adventure title, Grounded. With the release hotly on the heels of the highly praised release of The Outer World, Grounded is a sharp departure from anything Obsidian has done before. We had the opportunity to sit down with the Senior Programmer, Roby Atadero, and chat a little bit about Grounded.
Announced at X019 in London, which is an annual celebratory event for Xbox fans, is the co-op survival adventure title Grounded. Obsidian Entertainment and Xbox Game Studios are set to bring Grounded to early access by Spring 2020 for Xbox One digitally through Xbox Game Preview and with Xbox Game Pass. Grounded will also be available on the Microsoft Store, Steam, and will be the first Xbox Game Preview title available with Xbox Game Pass.
We recently had the opportunity to interview the War Thunder team for the game’s seventh anniversary. And fortunately, Creative Director Kirill Yudintsev was there with the goods.
At BlizzCon 2019 this past weekend, we had a chance to interview World of Warcraft's Patrick Magruder and Michael Biden, asking them about the upcoming Shadowlands expansion of the venerable MMO.
This past weekend here in Las Vegas, CCP Games and EVE players descended upon the Las Vegas Strip to talk internet spaceships. And with EVE Online having such an interesting year, the team has learned a lot which they hope will make the game better for years to come.
EVE Online has always taken time to celebrate the players who help make its in-game universe, New Eden, feel like a living, breathing universe all its own. In the past decade-plus the interstellar MMORPG has gone on, players themselves have made their mark and entered the histories of New Eden. One of them, Katia Sae, took New Eden by storm when she completed a journey to every star system in EVE without a single ship lost. But how did Katia come to be?
RuneFest is for the fans. It’s a chance for dedicated players and enthusiastic content creators to unite under one roof. It’s an opportunity to meet the developers that make the game, learn what’s in the pipe, and influence future development. And it’s a huge celebration of this giant community that has stood for decades.