For old gamers like Matt, RuneScape, from developer Jagex, has been with us since the beginning days of the MMO genre. A staple in the MMO space for over 20 years, RuneSpace has always worked to find new ways to reach out to the ever-growing MMO community. The team's latest work towards that goal is the release of RuneScape to mobile devices. We sat down with two of the lead devs to talk about the mobile version.
As The Elder Scrolls Online's next chapter launches today, we took some time last week to sit down with the MMO's creative director, Rich Lambert, to discuss the lead up to its launch. As Blackwood opens Leyawiin, Gideon and more to players, the ESO team at ZeniMax Online Studios is just hoping to have a stable launch this time around.
Previously we reported the tragic passing of Guild Wars 2 composer Stan LePard, that has been remembered in the game with a memorial in his honor. Guild Wars 2 composer Maclaine Diemer, and ArenaNets audio director, Drew Cady answered a few questions of ours about Stan, and how he will be remembered among their team.
Eighteen years is a long time for anything, especially an ongoing video game like EVE Online. In a genre where many games come and go before even reaching four or five years, EVE has weathered the test of time. We sat down with EVE's Creative Director Bergur Finnbogason and its Brand Manager Sæmundur Hermansson to talk about what eighteen years means to them.
FFXIV's director chats with MMORPG.com about some of the game's current and upcoming features.
Zenith: The Last City, a VR MMO by developer RamenVR, is heading into Alpha next month. As one of only a few VR MMOs currently in development, Zenith may appeal to the fans of existing MMORPGs looking for a certain aesthetic. Kevin had the chance to ask Andy Tsen, Co-Founder/CEO, questions about the game to find out more.
Last week, Dimensional Ink Games released their latest episode, World of Flashpoint, free for all players for the first time. We sat down with CEO Jack Emeert on the latest episode and more in the world of DCUO.
It's been a minute since the previous update in the ongoing lawsuit regarding Chronicles of Elyria developers Soulbound Studios, Xsolla, and consumers. Just yesterday, however, an update was posted in the lawsuit's Discord channel notifying us of the next step in the process.
The World of Warcraft: The Burning Crusade Classic's beta is ongoing and players can now start to level their toons up to 70, opening up even more content to test before the expansion launches fully later this year.
We're a year into this pandemic now and the gaming industry has been affected in ways that it likely will see it changed forever. However, maintaining an MMO, something that is always expected to be online and polished, is tricky from an office, even moreso from home. We spoke to multiple MMO studios about the experience and talked about the changes the pandemic forced on the studios themselves.
The April events for TERA were announced recently. Here's what you can look forward to in the next month.
Robin had the opportunity to check out the upcoming Dungeon Maker in Solasta: Crown of the Magister with the game's CEO, Marketing Director and Communite Manager. Check out her thoughts from the talk and a bit more about the dungeon maker coming to the PC RPG.
Blade & Soul: Revolution released globally this year on March 4th, slated to launch with a full cinematic story, robust combat, and five exciting classes. We had the opportunity to ask Mr. Hyun Jin Jang, the Development Lead at Netmarble F&C, a few questions about Blade & Soul: Revolution, covering development, the game as players will experience it on launch, and what players can look forward to in the future.
Neverwinter is set to release Sharandar's second episode: The Soul Keeper soon, and with it comes a new Heroic Encounter named Waking Nightmares. In this new encounter, players will work together to free trapped adventurers from a swarth of undead before facing off with The Keeper of Nightmares. This time we sat down with Noah Holmes, Senior Game Designer of Neverwinter, to hear more about this encounter and the planning process behind these events.
Robin recently sat down with Executive Producer John Hight and Technical Lead Brian Birmingham for World of Warcraft Classic to talk The Burning Crusade during this year's Blizzcon.