Though the recent announcement of Hi-Rez’s next game, Tribes Universe, may have Global Agenda fans fearing what’s going to become of their game of choice, there’s plenty going on in Dome City to suggest that Global Agenda isn’t going anywhere. Recently the game saw patch 1.38 released to live servers, and along with oodles of Halloween flare, there are some great additions to the core game itself. On top of bunches of new melee and ranged weapons for players to collect (my personal favorite being the Heavy Wrench), the Sonoran Desert zone itself has seen some increases to the amount of items its NPCs drop allowing for players who prefer that area to do some “farming” of their own on their lower level characters.
Additionally the inventory for your characters is now shared across your account, which is a welcome change for those players who are sick of mailing things around to their other characters. There’s also a slew of new achievements added to the game, many of which admittedly come from recruiting new players to the game. But hey, with the cost of the title now around $20, I might just have to give some early X-mas gifts myself. Lastly there’s also a new “Challenge Mode” added to the instanced matches in the game. Pre-made groups can really get at each other this way if they don’t have the time or resources for AvA… and guess what? There’s achievements for that too.
To talk a little bit more about the state of the game, I got a chance to ping Global Agenda’s Producer Todd Harris on some specifics and just where the game’s headed from here. If you’re a fan of GA, tune in below to find out what else is coming with 1.38 and to get a sneak peak at the future of the game as a whole.