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Exclusive Interviews

Exclusive Interviews

The Almost MMO and Me

I’ve noticed something of late - I haven’t logged into a real MMORPG, even my precious Elder Scrolls Online, in weeks. In ESO’s case, this is partly because I’m waiting for Elsweyr. But usually, between big content swells of ESO, I’m at least playing something else - GW2, WoW, FFXIV, Neverwinter, and so forth. But there’s a type of game that seems to be meeting my needs for persistence and online play. I’ve been trying to think of a name for them for ages, and I think Almost MMO just about covers it.Posted Mar 19, 2019 by William Murphy

Conqueror's Blade Interview on Forging a New Experience

Conqueror's Blade

It has been a couple of weeks since the Conqueror’s Blade House CBT downed swords and we all limped back to lick our wounds. While the battlefield remains relatively peaceful for now, the team behind’s newest MMORPG are not away on R&R. Instead, they’ve been busily working on internal tests and processing the data they gathered over an intensive testing run, over the start of this year. While we had the chance, we sat down and spoke to Xi Wang from Booming Games, the blacksmiths forging this brand-new experience.Posted Mar 13, 2019 by Ed Orr

We Celebrate the 10th Anniversary of Runes of Magic in Our Exclusive Interview

Runes of Magic

It's hard to believe that Runes of Magic is celebrating its tenth anniversary, but it is! We're celebrating right alongside the development team with an exclusive interview with Associate Game Manager Belen Banos Trujillo.Posted Mar 12, 2019 by Garrett Fuller

The RPG Files: What Is Epic Seven?

Epic Seven is a mobile turn-based RPG from Smilegate. It challenges players to unique visuals and strategies to challenge all players at all times. We had the chance to speak with Content Director Yuna Kim to learn more about Epic Seven.Posted Feb 27, 2019 by Garrett Fuller

Black Desert Online Shadow Arena Interview with the Devs

Black Desert Online

Black Desert Online recently expanded its content to include a new PvP game mode called Shadow Arena that brings battle royale to players. We had the opportunity to chat with Jae-hee Kim to learn more about why it was added and what it brings to both players and the game. Read on!Posted Feb 12, 2019 by William Murphy

Kingshunt Hands-On Preview & Interview - A Game Forging Its Own Path


Kingshunt is an up and coming game currently in development at Vaki Studios. We had the opportunity to play through a vertical slice of Kingshunt with the developers to get a look at the game that is aiming for a niche not occupied by any other at the present time. How well the game progresses through development, through testing, and into release remains to be seen, but at first glance, Kingshunt seems to be onto something truly different.Posted Feb 10, 2019 by Suzie Ford

Legends of Aria - Navigating Updates & Controversy is All in a Day's Work

Legends of Aria

The Legends of Aria team has been doing their best to navigate a firestorm of controversy surrounding a since-scrapped item many feared would be the beginning of a slippery slope toward “pay-to-win” territory. Project Lead Derek Brinkmann was gracious enough to lend me some time to discuss the latest update and the events of the day.Posted Feb 6, 2019 by Jordan Gerblick

Torchlight Frontiers - Forging Forward with the Community as a Guide

Torchlight Frontiers

Torchlight Frontiers is inching ever closer to its eventual launch in 2019, and with two exciting alpha weekends under its belt, and more to come, we caught up with Tyler Thompson, Project Lead and Echtra Co-Founder and Paul Hobbs, Community Manage at Echtra. Together, we discussed everything from how the team’s been trying to push the genre farther, and how they’ve learned to rein it in when they go too far.Posted Feb 6, 2019 by William Murphy

The Division 2 Interview with Keith Evans

The Division 2

In the most recent event, we were able to dive into The Division 2’s PvE content, which covered the entire spectrum from creating a new character, all the way to end game. With so much to cover, we sat down with Keith Evans, the Senior Lead Designer, and asked about what players can expect from The Division 2 and how it compares to The Division 1. Posted Feb 4, 2019 by Steven Weber

AxE: Alliance vs Empire - A Chat with the CEO of Nexon Red

Nexon has announced that AxE: Alliance vs Empire, an expansive massively multiplayer online roleplaying game (MMORPG), will be launching to the App Store for iPhone and iPad and on Google Play for Android devices worldwide this winter. AxE ushers in the next generation of fully featured MMORPGs on mobile devices with a sprawling and ever changing open-world and an immersive fantasy story of a civil war between the Darkhaan Empire and the Galanos Alliance.Posted Jan 21, 2019 by Garrett Fuller

Taking a Look at Astellia with Its Dev Team


After over six years in development, Astellia is finally making its way westward and Barunson E&A is prepping for a summer 2019 release. We had the chance to chat with the team about Astellia to find out about its features and what sets it apart from the competition.Posted Jan 14, 2019 by Suzie Ford

Exclusive New World Q&A - The Shroud of Mystery Begins to Lift

New World

Amazon Game Studios' New World has been shrouded in mystery since it was first announced in late 2016. While the game has been in alpha testing for some time, little information has been forthcoming from the studio. That changes today with an exclusive interview with AGS Studio Head Patrick Gilmore, Game Director Scot Lane and Executive Producer Rich Lawrence. Find out more about this unique MMO in the making.Posted Dec 20, 2018 by Suzie Ford

Population Zero - We Chat with the Team About Its Upcoming Survival MMO

Population Zero

Enplex Games is deep in production of Population Zero, a forthcoming futuristic survival MMO that is currently planned for release sometime in 2019. We had the opportunity to chat with the team about Population Zero to find out more about its systems, features and aspirations. See what they had to say.Posted Dec 11, 2018 by Catherine Daro

Final Fantasy XIV Developers Dish on Creating Lore

Final Fantasy XIV

Recently, the Final Fantasy XIV team sat down with both Oda-san and Ishikawa-san, the minds behind the Stormblood story, for an in-house interviewer to talk about the lore in the game and how they go about creating a great story. We have that interview that covers a range of topics including how lore is created, what challenges the team has faced and much more.Posted Dec 11, 2018

Final Fantasy XIV Composer On Creating a Mood

Final Fantasy XIV

The Final Fantasy XIV development team recently participated in a round of in-house interviews. One of them featured Soken-San, the composer of the game's soundtrack. In this interview, he speaks to creating the perfect mood for the game as well as the challenges he has faced over the years.Posted Dec 11, 2018

Saga of Lucimia Interview on Sandboxes, Monetization & Group Content

Saga of Lucimia

Our good friends at recently conducted a lengthy interview with Saga of Lucimia's Tim "Renfail" Anderson that covered a wide variety of topics including SoL's sandbox setting, group and solo game play, monetization and much more. Check it out!Posted Nov 23, 2018

Her Universe Partnership with Blizzard Entertainment

We got the chance to talk to Ashley Eckstein (Her Universe) and Matt Beecher (Head of Licensing at Blizzard). The brand launched as a way for women to show their fandom with clothing and designs different from the black fan t-shirts we all wear. However, Ashley did not stop there, just like the determined Ahsoka Tano herself, she has expanded the line to include tons of popular brands and opened up the line to men as well. Posted Nov 22, 2018 by Garrett Fuller

Crowfall - The Talent System Revealed


Crowfall keeps on building towards what will undeniably be one of the most unique MMORPGs in recent memory. Everything the team at ArtCraft seems to do is just a little or a lot different from the norm. And the same goes for how the team approaches their talent system for player characters. We caught up with J. Todd Coleman and Thomas Blair to discuss the newly revealed feature. Plus we have an exclusive look at the video reveal of the system.Posted Nov 20, 2018 by William Murphy

DC Universe Online: Dive Into Atlantis in Our Exclusive Interview

DC Universe Online

DC Universe Online players have been swimming around in Atlantis recently thanks to the release of the latest game content update. We caught up with SJ Mueller to learn more about the new content and what players can expect. Check it out!Posted Nov 16, 2018 by Steven Weber

Dead by Daylight Twitchcon 2018 Interview

Dead By Daylight

Recently, I had a chance to sit down and talk with some of the people behind bEHaviour Digitals Dead by Daylight game. In the group was Mathieu Cote (Game Director), Marie Calude Bernard (Senior PR Manager) and Filip Ivanovic (Art Director for DbD). Here’s what we talked about. Posted Nov 12, 2018 by David Holmes

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