In preparation for the official launch of World of Warcraft Wrath of the Lich King Classic, I had the opportunity to participate in an interview with Brian Birmingham and Ana Resendez. They are both Lead Software Engineers on WoW Wrath of the Lich King Classic. There were a lot of topics covered during this interview, but here are some of the highlights.
Expedition Agartha takes the hardcore, PvP survival looter extractor formula and turns it on its head with melee combat and a new, medieval-inspired setting. We sat down with developer Hunter Wu from Matrioshka Games to talk about how this was inspired and created.
Live on all platforms today, Warframe gets a permanent Prime Resurgence, replacing the Prime Vault. The new system will have more frequent rotations, and let you earn Warframes and gear with less grind and randomness.
Neverwinter, the Dungeons & Dragons-themed MMO from Cryptic Studios, recently? re-released one of its original leveling zones, the Rothé Valley. We had the chance to chat with Neverwinter's Lead Designer Randy Mosiondz and Content Designer Eliot Minner about the process and approach to these older content revamps.
TennoCon 2022 has come and gone, but we still had questions surrounding the future of Warframe. Aaron talked with Megan Everett from the Digital Extremes team to talk about the announcements made at this year's Warframe festival.
Last week, the Drakania class unleashed its awakening form on the world of Black Desert Online. To further dive into the details of the new class specialization, and learn a little bit about recent changes and what the MMORPG has in store for its players, MMORPG.com had the opportunity to interview Head of Game Design Jesse Joo.
Just over a month ago, Flyff returned to our screens with a new, revitalized incarnation of the iconic anime MMO. Ed had the chance to speak to the CEO of Sniegu Technologies, the lead dev on Flyff Universe, to talk about the MMO.
This August, Hearthstone will be releasing its newest expansion, Murder at Castle Nathria, and we had the chance to be a part of a group interview with Lead Designer Liv Breeden, and Game Designer Cora Georgiou. Check out some of the highlights of that interview, including information on new cards and types coming in August.
Bloodline: Heroes of Lithas released onto mobile devices last month, bringing the RPG to mobile fans everywhere. We had the chance to chat with developer Goat Games about the RPG and some of its major features.
The upcoming July update of New World brings with it one of the MMO's most interesting additions yet: musical instruments. We chatted with Amazon Game Studios about the faire and the addition of the instrument mechanic, as well as dove in ourselves on the PTR to perform some songs of our own.
ArcheAge's next major content update releases tomorrow, and we had the chance to chat with XL Games' producer Ham Young Jin about the content, as well as what players can look forward to through the rest of 2022 and in the future.
Promised expansions for Final Fantasy XIV data centers are coming to both the Japanese and European regions. New servers will be rolled out with Patch 6.18 on July 5th, which also brings the Data Center Travel system to the game.
World of Warships has a new map in its latest update, along with improved ship models, the return of Convoy mode, and the next installment of the Transformers collaboration with Hasbro.
Neverwinter's Dragonslayer update launches today, and we had the chance to talk about the upcoming update with the Cryptc team.
Longtime MMO developer, Gordon Walton has joined Playable Worlds, the company building a new cloud-native sandbox MMORPG helmed by Raph Koster. Walton joins Playable Worlds as both Executive Producer and Chief Product Officer.