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Turbine, Inc.
MOBA | Setting:Super-Hero | Status:Cancelled  (est.rel 2013)  | Pub:Warner Brothers Interactive
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
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New Player Experience & Balance to Be Addressed

Posted by Suzie Ford on Jul 09, 2014  | Comments

New Player Experience & Balance to Be Addressed - MMORPG.com

The latest Infinite Crisis Letter from the Creative Director letter has been published on the game's forum. In it, Cardell "Annuvin" Kerr lays out the team's plans for the upcoming months. After warm thanks to the community for their input during IC's beta, Kerr discusses what the future holds for the new player experience and how the team is actively working to address game balance.

This is what the schedule change means for our live game, and what you can expect as a result:

  • We will be holding back new Champions until the September Update – We’re still building Champions behind the scenes, and will resume their normal release schedule starting in September.
  • Balance patches will be released as we iterate on design improvements – You can expect these updates about once a month. We will continue to focus on the iterative cycle that is the foundation of good balance. Technical patches will be released with balance updates to make the game more stable and less prone to crashes. Crashes lead to more AFK’s, and that quite frankly, sucks – so we’ll continue to push out fixes.
  • Credit- err, Bug Stomping – We will continue to fix bugs that you file, and that we find on our own.
  • Expect an even larger presence on the Forums – We’re working on a lot of stuff, and much of it is based on what we’ve seen you all doing and saying. As a result, you can expect even more posts from developers asking and answering questions!

Read more of the details on the Infinite Crisis forum.



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Suzie Ford / Suzie is the Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom