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MMORPG | Setting:Fantasy | Status:Cancelled  (est.rel N/A)  | Pub:Simutronics
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Dev Journal: Wyr

Posted by Dana Massey on Jul 25, 2006  | Comments

Dev Journal: Wyr -

Simutronics presents another developer journal here on This week, Jay Miller drops by to let us know about one of the game's defining features: wyr.

So I was trolling through the forums today - you know, chattin' it up with the little people, listening to their plights, beheading the odd finger-pointing, nay-saying miscreant - when I discovered a startlingly alarming statistic: of all the gamers across the globe who follow Hero's Journey, we haven't a single Merfolk among our ranks! Now I know what you're thinking: "There's no such thing as Merfolk, ya bleedin' maroon!" But how can we know that? For all we know, the oceans are teeming with the fellers and all we have to do to lure them out is give them something amazing to get excited about!

It got me thinkin', it did! If we could bring out something so phenomenal, so undeniably brilliant that no one – man nor mer – could deny its greatness, then I'd say we stand a pretty good chance of luring those feisty little buggers out of their hidey-holes and into LAN gaming centers everywhere! Hell, maybe with the extra income I can stop sleeping on the floor of the office and get a flat of my own!

You can read more here.