The Gamespot team has published a new Heroes of the Storm interview with Blizzard's game director Dustin Browder. The interview focuses on several topics including how Blizzard is looking to carve out a unique niche in the MOBA market, a new Warcraft-inspired hero set to debut soon and the latest map to be added.
What are you doing going forward to make Heroes of the Storm stand out in a genre that's becoming increasingly crowded?
Browder argues that Heroes of the Storm is fundamentally shaking up the MOBA formula by encouraging teamwork and a focus on individual hero customization. "We're doing things with team leveling where people are really asked to do things together as a team, and it's not about getting ahead on your own and being the carry," he says. "We really feel like it's making a difference and it's really showing a lot of what the genre can be. There're a lot of different things you can do in the genre.
Read the full Heroes of the Storm interview linked above.