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MMORPG | Setting:Fantasy | Status:Final  (rel 07/31/06)  | Pub:MGame USA, Inc.
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Q&A with Jack Stanley

Posted by Dana Massey on Jun 05, 2006  | Comments

Q&A with Jack Stanley - MMORPG.com

We caught up with Jack Stanley, the Lead Designer of Hero Online, to discuss this Asian MMORPG that MGame USA is bringing to the North American market.

MMORPG.com: How do you think the Asian elements of Hero Online will translate to an American audience?

Jack Stanley: The Asian elements of Hero Online are one of the more distinguishing factors when it comes to playing the game, but that’s not to say everything will be “Asian”. One of the more obvious examples of this is the language. The translation team worked very hard in order to come up with the proper choice of diction in order to capture the essence of the text. Because of this, the game will be easy to read and understand while still maintaining the depth and context in the many items, skills, quests, and plots. Comprehension was the ultimate goal, but authenticity was high priority as well. So how do we think Hero Online will be received in America? Hero Online is a game with so much depth and content, that interest in martial arts is not a requirement to enjoy this game. Any gamer who enjoys MMORPGs with gripping storylines, great quests, and extensive content will enjoy Hero Online.

You can read more here.

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