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Nvidia Announces The RTX 4060 GPU Family, Starts At $299 For 1080p Performance

RTX 4060 Ti Coming This Month; RTX 4060 Coming In July

Joseph Bradford Updated: Posted:
Hardware 0

The next GPU family in the Ada Lovelace 40-series family has been announced, with Nvidia unveiling the RTX 4060 family of GPUs today. The RTX 4060 Ti and the RTX 4060 both debut this year, starting at $399 and $299, respectively.

Targeting gamers who are looking to upgrade from other 60-class GPUs such as the GTX 1060, RTX 2060 or even last-gen's RTX 3060 class of cards, the RTX 4060 series aims to provide gen-on-gen improvements at 1080p gaming. The RTX 4060 Ti specifically will come in two variants, an 8GB and 16GB version, with the former available on May 24th while the latter will release in July. 

The RTX 4060 itself proper will also release sometime in July. While we know the starting price of the RTX 4060 - an MSRP of $299 - Nvidia will be revealing more about that GPU closer to its summer launch.

As far as the RTX 4060 Ti 8GB is considered, Nvidia states that in games leveraging their Deep Learning Super Sampling Frame Generation, or DLSS 3, the Lovelace card is better than the RTX 2060 Super to the tune of 2.6x on average, while it sits 1.7x faster compared to the RTX 3060 Ti. With frame gen disabled, Nvidia states that the RTX 4060 Ti is 1.6x faster than the RTX 2060 Super, though obviously these claims will be tested by reviewers ahead of its launch.

As far as specifications, the RTX 4060 Ti sports 32MB of L2 Cache, while the RTX 4060 will have just 24MB of L2 cache to go alongside its 8GB of GDDR6 RAM. 

The RTX 4060 family of GPUs brings the benefits of Ada Lovelace to players still running their games at 1080, though, including Shader Execution Rendering to help with ray tracing operations, the AV1 encoder for content creators. The RTX 4060 family will also take advantage of the latest DLSS 3 titles, boosting framerates in supported titles, helping to give tremendous performance boosts, despite running render heavy games such as those that leverage the latest ray tracing techniques. 

You can check out the post on the Nvidia website for more details.


Joseph Bradford

Joseph has been writing or podcasting about games in some form since about 2012. Having written for multiple major outlets such as IGN, Playboy, and more, Joseph started writing for MMORPG in 2015. When he's not writing or talking about games, you can typically find him hanging out with his 10-year old or playing Magic: The Gathering with his family. Also, don't get him started on why Balrogs *don't* have wings. You can find him on Twitter @LotrLore