The Nvidia RTX 5070 Ti is a card that, in many ways, feels like it punches above its weight class. Marked at an MSRP of $749 (assuming you can find one at that pricing when cards go on sale tomorrow), the RTX 5070 Ti is a solid 1440p and 4K performer that gives marginally the same performance as the RTX 4080 Super, better performance overall compared to the RTX 4070 Ti Super, and even scratches the surface of the RTX 5080 in the right scenario.
Specifications:
- MSRP: $749 (ASUS Prime RTX 5070 Ti reviewed)
- Architecture: Blackwell
- Nvidia CUDA Cores: 8690
- Tensor Cores: 5th Generation, 1406 AI TOPS
- Ray Tracing Cores: 4th Generation, 133 TFLOPS
- Boost Clock: 2.45GHz
- Base Clock: 2.3GHz
- VRAM: 16GB GDDR7
- Memory Interface: 256-bit
- Memory Bandwidth: 896GB/s
- Total Graphics Power: 300 Watts
- Required Power Supply: 750 Watts
- I/O: 3x DisplayPort 2.1b; 1x HDMI 2.1b
- Connector: 2x PCIe 8-pin cables (included adapter); 300W or greater PCIe Gen 5 cable
- Size: 2.5 Slot form factor
Unboxing and First Thoughts
The very first thing to know about the RTX 5070 Ti is that there is no Founder’s Edition board direct from Nvidia. Instead, like the RTX 4070 Ti and RTX 4070 Ti Super before it, this card will come in the form of add-in card partners. As such, our MSRP model is from ASUS, the ASUS PRIME RTX 5070 Ti to be exact.
Unlike the Founder’s Edition cards which have very minimalistic packaging this time around, the ASUS PRIME RTX 5070 Ti comes with your standard large rectangular box, complete with anti-static bag around the card itself, a smaller box to hold it, the included octopus cable connector, documentation, and more. I really wish that add-in board partners would start to embrace more sustainable packaging practices that many in the tech industry have started to adopt, but it is what it is.
The card itself is a 2.5 slot form factor, so slightly larger than the RTX 5080 and RTX 5090 Founder’s Edition boards we reviewed last month. It’s a three-fan design, sporting ASUS’ Axial-Tech fans which are meant to improve both airflow and air dispersion around the card itself. The card also includes a venter backplate to allow air to fully flow through the heatsink, as well as vents on the side of the card’s shroud in order to let air flow easily around every part of the GPU.
I do appreciate, though, that these cards are still much smaller than many of their RTX 40-series counterparts, without skimping out on performance. Additionally, for those without a super beefy power supply, you can breathe a sigh of relief. The RTX 5070 Ti only requires a more modest 750W power supply, compared to the much more power hungry cards in the Blackwell family.
Like the rest of the Blackwell GPUs, the RTX 5070 Ti will be able to leverage the latest Nvidia technologies, from the advances made with Nvidia’s Deep Learning Super Sampling (DLSS) AI image reconstruction solution, as well as the recently released Multi-frame Generation. I do urge you to read our larger breakdown of all the technologies that Blackwell unlocks, both the present ones as the ones Nvidia still has cooking, such as Neural Shaders, RTX Skin, RTX Hair, RTX Mega Geometry, and more. Additionally, for more info on DLSS 4, check out our hardware editor, Chris Coke’s, great primer he wrote for IGN earlier this year.
ASUS PRIME RTX 5070 Ti Benchmarks
As always, we’re interested most in how this card performs. We put each card in our benchmarking suite to the test in a variety of gaming and synthetic tests, ranging from pure rasterized gaming to ultilizing the latest upscaling and reconstruction technologies the majority of gamers will be using when actually playing these games.
We’re especially keen to see what sort of uplift we get over the last generation RTX 4070 Ti Super and whether or not we’re seeing RTX 4080 Super-level performance for less money.
Our current test bench is our Starforge Systems Voyager II PC we reviewed and converted to a test bench last year. We wrote up why we made this decision in a separate post, but here are the specs for your quick reference:
- CPU: Intel Core i7-14700K
- CPU Cooler: Starforge Custom Bitspower 360mm Liquid Cooler
- RAM: Teamgroup Delta RGB 32GB DRR5 6000 CL38 (2x16GB)
- Motherboard: MSI Z790 Tomahawk Wifi DDR5
- Cables: CableMod Pro ModMesh Sleeved Cable Extensions (Black)
- Primary Storage: 2TB PCIe 4.0 NVMe SSD (min 7000 read)
- Power Supply: Corsair HX1200i 1200 Watt Platinum
- RGB Fans: 6 x Bitspower 120mm ARGB
- Case: Lian Li O11D EVO RGB Mid-Tower (SMITE Custom Printing Version)
Cards we tested:
Nvidia
- RTX 5090 Founders Edition
- RTX 5080 Founders Edition
- RTX 4090 Founders Edition
- RTX 4080 Super Founders Edition
- ASUS TUF RTX 4070 Ti Super
AMD
As always, we intend to showcase these cards as they will realistically be used. This means in our ray tracing benchmarks, we’re testing the card using all the different technologies on offer, whether it be DLSS for Nvidia or AMD’s own FidelityFX Super Resolution solution, as well as any frame generation when available. For any graph detailing DLSS and AMD’s FidelityFX Super Resolution (FSR), we used the Performance preset with all game settings at their maximum preset. We also ensured that ReSizeable BAR and XMP profiles were enabled in the BIOS.
ASUS PRIME RTX 5070 Ti Synthetic Benchmarks
Looking at our DX11 Synthetic benchmark, Firestrike Ultra, the RTX 5070 Ti leads the RTX 4070 Ti Super with a 23% increase in its overall score, and it even bests the RTX 4080 Super here, though by a more slim 3% margin. Compared to AMD’s RDNA 3 flagship cards, the RTX 5070 Ti beats out the RX 7900 XT, though falls short of the RX 7900 XTX.
Timespy Extreme fairs similarly, with the RTX 5070 Ti leading the RTX 4070 Ti Super, RTX 4080 Super and the RX 7900 XT, but falling short of every other card on our table, notably by a wide margin compared with the RTX 5090 Founders Edition and the RTX 4090 Founders Edition - both cards easily exceeding the $1000 price point.
ASUS PRIME RTX 5070 Ti Gaming Benchmarks
[graphs]
Taking a look at 1440p numbers, the RTX 5070 Ti is easily capable of pushing high framerate gaming with this resolution target. Games like Cyberpunk 2077 running at full ultra settings (without ray tracing enabled) see the RTX 5070 Ti average 133fps with impressive 100fps 1% Lows, meaning it’s going to feel pretty smooth throughout the gameplay experience. Compared to the RX 7900 XTX, we’re seeing equal raster performance with better 1% Lows on average, while the RTX 4070 Ti Super lags behind both at 1440p.
Other games such as Black Myth Wukong sees the RTX 5070 Ti take a 12% lead on average at 1440p over the RTX 4070 Ti Super, while it lags behind AMD’s RX 7900 XTX by about 10% on average. Interestingly, the RTX 5070 Ti and the RTX 4080 Super, a more expensive card, are only about 1% apart, with the latter taking the slight edge - well within the margin of error here. In Forza Horizon 5 we see the RTX 5070 Ti beat out both the RTX 4080 Super and RTX 4070 Ti Super (16% and 21% uplift on average, respectively), while also maintaining a slight edge over the RX 7900 XTX (5% uplift on average).
Our tests also show that, even with pure rasterized games before any DLSS or frame generation is added to the mix, the RTX 5070 Ti is no slouch at 4K either. Returnal is a heavy game, yet we’re seeing 81fps on average at Epic settings, while we see better performance at 4K in CP2077 over the RTX 4080 Super and RTX 4070 Ti Super on average overall.
When turning on features such as DLSS and frame generation, those framerates continue to climb. In Cyberpunk 2077, using the RT Overdrive preset, we see equal performance to the RTX 4080 Super, an 11% increase over RTX 4070 Ti Super, and a wider 57% increase in performance compared to RX 7900 XTX (using FSR 3.1 Frame Generation). Black Myth Wukong showcases parity once again with the RTX 4080 Super, and leaps over AMD’s RDNA 3 cards which have always kind of felt generationally behind when ray tracing is enabled.
ASUS PRIME RTX 5070 Ti DLSS 3 vs DLSS 4
DLSS Multi-frame Generation is the tentpole feature many will be looking at when deciding whether to upgrade to a Blackwell GPU, so we continued our trend of testing a host of DLSS 4 MFG-enabled titles with our RTX 5070 Ti sample. DLSS 4 is enabled across a ton of games already, and we chose a few of the more popular titles to test:
- Cyberpunk 2077
- Hogwarts Legacy
- Star Wars Outlaws
- Marvel Rivals
- Dragon Age: The Veilguard
- Alan Wake 2 (Preview version)
Some of these tests were able to be accomplished thanks to native support for the feature (such as the recent Cyberpunk 2077 update, while Dragon Age and Marvel Rivals required an override from the Nvidia App.
As noted previously, all of these tests are done with the highest possible settings, ray tracing enabled, and DLSS set to Performance. All used the Transformer model (versus the previous CNN model) for DLSS whenever possible.
Multi-frame Generation is, simply put, black magic - when it works flawlessly. Games like Cyberpunk 2077 take a 16fps Average with DLSS turned off to 157fps average when MFG 4x is enabled - an 881% increase in framerate when DLSS 4 MFG is turned on. This makes one of the most technically and visually demanding games not only playable, but incredibly performant at 4K.
Additionally, while it might seem counter-intuitive to turn frame generation, let alone 4x MFG on in a competitive shooter like Marvel Rivals, after playing a few rounds on the ASUS PRIME RTX 5070 Ti (and countless rounds on the RTX 5090 and RTX 5080 before it) with MFG turned on, I honestly have a hard time noticing any latency issues that would normally have stopped me using the feature.
In fact, the only game in our testing that has consistently felt…not great…has been Alan Wake 2. It’s higher than usual latency even when frame generation is turned off doesn’t lend itself well when MFG 4x is turned on. It’s pretty, and the framerates are definitely an improvement when going from 14fps with DLSS off to 129fps with MFG 4x on, but the 91ms latency is immediately felt, especially on a controller.
I eventually would get used to it, but it stood out immediately each time I went back to Remedy’s hit, which, again, if there was a game where it would be detrimental, I figured it would have been Rivals.
ASUS PRIME RTX 5070 Ti Thermals And Power Consumption
During our testing, the RTX 5070 Ti stayed well within the bounds of its 300W TGP rating, though it definitely came close to hitting that ceiling, with a max power draw of 298W in Star Wars Outlaws when all the bells and whistles were enabled. Despite this, our sample never went above 70 degrees Celsius, keeping the card cool under pressure, with a max temp at 66 degrees - again in Outlaws.
ASUS PRIME RTX 5070 Ti Final Thoughts And Conclusion
So what do we make of this? The RTX 5070 Ti feels like it’s on par with the more expensive RTX 4080 Super, and that’s even before using DLSS 4 and MFG. At 4K with DLSS 3, the RTX 5070 Ti is 5% faster overall compared to the RTX 4080 Super, while it leads the RTX 4070 Ti Super by 12% on average at the same resolution.
When comparing directly to the RTX 5080 Founders Edition, which is 33% more money, the RTX 5070 Ti is only 16% slower at 4K DLSS in our testing (again, without MFG enabled here). When you turn on MFG, the RTX 5080 does start to pull away more thanks to its higher spec, but even then the RTX 5070 Ti is no slouch.
Comparisons with AMD’s RDNA 3 offerings are also favorable for the RTX 5070 Ti.
It’s a great card - provided you can find it at MSRP. While the more expensive RX 7900 XTX holds a 4% edge at 4K with pure raster, when you turn on ray tracing and upscaling, our ASUS PRIME RTX 5070 Ti takes a commanding 45% lead over the RDNA 3 flagship. This lead widens when compared to the RX 7900 XT - 66% better performance for ASUS’s RTX 5070 Ti card here.
While many people will undoubtedly be looking at the RTX 5070 Ti as a 1440p performer - and it definitely is that - the 4K numbers are more compelling for me as it shows, even without the addition of DLSS and frame generation, the card can punch above its weight class. When those technologies are leveraged, it’s an even better experience - latency issues in Alan Wake 2 notwithstanding.
However, it’s hard to straight up recommend this card with the current uncertainty around pricing and availability. As detailed by tech YouTuber JayzTwoCents earlier in the week leading up to this review, pricing seems to be all over the place. While the ASUS PRIME RTX 5070 Ti is being marketed by Nvidia as an MSRP board, prices across the internet have shown otherwise.
In the fallout from Monday’s video some of those listing prices shifted to the MSRP price, but it’s hard to trust that once they become readily available that these prices won’t simply go back up due to supply, scalpers, tariffs - name an issue.
There’s also been the issue of even getting your hands on the RTX 50-series GPUs since the launch back on January 30th. Many people have come to call the Blackwell launch a “paper launch,” and while I don’t personally think it has been (I know a fair few people who were able to secure one on launch day), I am not entirely confident that this card, even with its myriad versions across all of Nvidia’s AIB partners, will be easy to get your hands on.
If you’re able to snag one for its MSRP, I think the RTX 5070 Ti is a no brainer, especially if you’re upgrading from an older Nvidia or AMD GPU. If you’ve already got an RTX 4080 Super or even RTX 4070 Ti Super, the upgrade doesn’t feel as necessary, unless you really want that sweet, sweet Multi-frame Generation to pump more frames to your high refresh monitor. This is not a card I would spend more than MSRP on, especially when if you’re going to be spending $900 or more, you can just wait for RTX 5080 stock to level out and grab the more powerful card.
I’m also very curious how things will shake out compared to Nvidia’s RTX 5070, which is releasing in just a few short weeks, as well as the rumored to soon-to-be-released RDNA 4 cards from AMD. Will AMD’s cards provide similar performance and compelling value, enough to actually compete with the 50-series cards, especially the 70-class family? We’ll have to see.
All things considered, the ASUS PRIME RTX 5070 Ti is an amazing card in its own right. It’s a powerful 1440p performer, and is great at 4K even before enabling DLSS or ray tracing. When those technologies are used, performance gets even better.
Being able to leverage Multi-frame Generation in many of the more graphically demanding titles such as Cyberpunk 2077 and Alan Wake 2 brings its performance up to a new level, and while the latter presented some latency issues, I was able to get used to it over time - and Reflex 2 is on the horizon sooner than later.
Coming in at $50 cheaper than the RTX 4070 Ti Super and 33% cheaper than the RTX 4080 Super, the latter of which performance before MFG is basically on par with, it’s a compelling value. This is, of course, assuming you can get your hands on one at its MSRP.