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CORPG | Setting:Fantasy | Status:Final  (rel 04/26/05)  | Pub:NCSoft
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Skill Balance Update

Posted by Keith Cross on Feb 11, 2009  | Comments

Skill Balance Update -

The devs behind Guild Wars have posted a look at efforts to balance skills to create quicker conclusions to Guild vs Guild combat and to make skills within a character's primary profession more attractive.

Guild Wars Screenshot

There are a couple of main goals to this month's balance update. First, we want to encourage faster victories in GvG (without reverting to ganging up on a defenseless Guild Lord, which was a popular strategy in early Guild Wars GvG). Second we wish to review skills that are performing better on secondary professions than on primaries.

While Guild Wars PvP focuses a lot on character combinations and build-making decisions, some skills that are balanced and designed with their primary profession in mind become used more frequently by secondaries.

Read more here.

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