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CORPG | Setting:Fantasy | Status:Final  (rel 04/26/05)  | Pub:NCSoft
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Sate of the Game

Posted by Keith Cross on May 22, 2007  | Comments

Sate of the Game - MMORPG.com

Guild Wars has released a new State of the Game article. This time around, the article discusses the kinds and uses of gear in the game.

While Guild Wars PvP revolves around Skill Bars, equipment selection also influences the ultimate outcome. Unlike in other games, however, players may access weapon modifications with easily-acquired Balthazar faction. Although characters can't change armor during a PvP match, players have four weapon sets to swap between. Good micromanagers can double-click a weapon or offhand in their inventory to equip it during the match. So when players craft their gear, how do they best to tailor it to their character needs?

Optimized Hacking and Slashing

Melee characters take full advantage of all weapon slots. Most pack a zealous weapon to help rebuild Energy while attacking. Because Warriors typically have weaker armor against elemental damage than against physical damage, melee characters also carry at least one elemental weapon for squaring off against these resilient foes. Against other characters, physical weapons with either sundering or a vampiric mod increase the damage dealt over time. A sundering weapon partially nullifies armor while vampiric weapons steal life from the target with every hit. Moreover, the life-stealing of vampiric weapons removes the same amount of Health from the target with each hit, ignoring damage reduction and armor. Against otherwise heavily-protected targets, vampiric weapons can sometimes apply just enough pressure to overcome healing.

Read the whole article here.

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